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Tom Clancy's H.A.W.X. Video Game to Use GeoEye Satellite Imagery

August 26, 2:29 PMVideo Game ExaminerQuibian Salazar-Moreno
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For anyone who was at E3 back in July, you should have had the chance to check out Tom Clancy's H.A.W.X., a new comabt flight simulator franchise for Xbox 360, PS3 and PC from Ubisoft. The demo at E3 was impressive, showcasing the use of satellite imagery to recreate RIo De Janiero. Although UbiSoft were telling folks they were partnering with GeoEye, a premier provider of satellite, aerial and geospatial information and high-resolution images from its commercial Earth-imaging IKONOS satellite, they made it official today.

"High-resolution satellite imaging is moving from the black world of intelligence to the white world of commerce and Tom Clancy's H.A.W.X. will bring that reality to gamers,” said Mark Brender, vice president, corporate communications and marketing at GeoEye.  "With video game graphics becoming more realistic, the use of high-quality photographic ground textures in H.A.W.X adds true photo-realism to the air combat experience.”

"We are extremely grateful to GeoEye for their collaboration with Ubisoft and pleased with the level of quality and service we've received,” said Travis Getz, authenticity coordinator for the H.A.W.X development team. "GeoEye's amazing imagery, combined with the intense aerial combat experience in H.A.W.X, makes this a perfect partnership for everyone--especially gamers.”

Below are some images of the IKONS satellite, the Middle East, Rio De Janiero, Cape Caneveral, and screenshots from the video game.


Created with Admarket's flickrSLiDR.

Check out the trailer here:

 

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