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Top 10 hardest Castlevania bosses

March 10, 8:21 PMPhoenix Video Game ExaminerAndrew Whipple III
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  Even special attacks like this will lie to you.

Last week’s top 5 lists covered the agonizing torture of some of the toughest Death and Dracula moments in the Castlevania series. While these fights were definitely hard, they’re certainly rivaled by the other creatures the infallible castle throws at you. Welcome the unmerciful Castlevania bosses you thought you’d never have to see again.


Honorable Mention: Doppelganger – Symphony of the Night (Saturn, PSX)

What’s he do?
Just like it sounds, the Doppelganger is a copy of Alucard who does everything you do. This includes jumping, using sub-weapons, magic abilities, and being a cheap bastard.

Why’d he make the list?

Encountered early on, this boss is annoying as hell. Granted he’s easy once you understand a few patterns he does, but you’ll still get rocked the first few times. Who expected to get killed by yourself anyway?

10) Astarte – Portrait of Ruin (Nintendo DS)

What’s she do?
Exemplifies foul temptresses everywhere. Astarte is a burden of woman who also happens to be outfitted with the power of elemental magic. Tornadoes and green squares of doom aside, her most devastating move is a woman’s specialization; temptation. If Jonathan is hit by the attack then you must fight him and Astarte at the same time; no you don’t have a chance. Also, she gets anxious at points and attempts to club you with her staff and gossamer clothing. Don’t ask how that actually hurts because I have no idea.

Why’d she make the list?
In total, Astarte isn’t that bad of a boss until you get spun-about by the temptation. Losing Jonathan means losing the fight, but that’s beside the question at hand. My question is, why isn’t Charlotte taken when the hearts hit her? I realize she’s only 16, but hey you never know.

9) Blackmore – Order of Ecclesia (Nintendo DS)

What’s he do?

The first problem with this boss is he’s a shadow. Cornered in a small room, Blackmore gives you very little time to react to his quick melee strikes which are usually falling between a constant rain of shadow meteors. Occasionally he’ll attempt to vaporize you with a shadow beam and then follow that up with more damnedable melee attacks.

Why’d he make the list?
There isn’t much space to move at all and it really takes a while to understand the timing of his attacks. You’ll be pressed against the wall for practically the entire duration of the fight and when meteors and beams are being hurled toward you… it makes a man a little jumpy.

8) Eligor – Order of Ecclesia (Nintendo DS)

What’s he do?
Eligor is a large, mechanical, centaur thing that has an abundance of weak points that fool you into thinking the fight will be easy. It’s a tiered fight, meaning you need to accomplish certain goals in order to finish him off. He’s a slow centaur, until you start progressing toward his rear and back. Eligor unfortunately excels at the physical aspect of undeath and will try to smash you and throw you away from moving forward. If you do finally make it onto his back, mark my words, I guarantee you will be flung off multiple times and presented with the enjoyable opportunity to go through all the tiers again. For the record, being trapped underneath a gargantuan centaur is never a good thing.

Why’d he make the list?
It’s almost as though this boss tapped into your life’s workings and, like an evil ex-wife or aggressive girlfriend, knows way too many of your weaknesses. Just when you think you’ve made some progress or leaped onto his back in triumph you’re degraded by a sharp elbow or a tail-swipe of spite. Prepare to become miserable.

7) Abaddon – Dawn of Sorrow (Nintendo DS)

What’s he do?
Summons, excuse me, orchestrates waves of locust toward you. He hobbles around too.

Why’d he make the list?
Abaddon doesn’t do anything but summon those aggravating locust swarms toward you and I cringe at the thought of having him do more than that. If you’re caught in a single wave of the things you can’t move and take constant damage until they’ve passed. He does tell you which direction they’re coming from by his hand motions but that’s like getting lip-syncing instruction from Ashlee Simpson. You’re going to die.

6) Galamoth – Symphony of the Night (Saturn, PSX)

What’s he do?
If money came in doses of the pain Galamoth brings, the economic crisis would be over. This electrical behemoth does storms of damage and has a bucket-load of life to boot. His melee attacks can send you flying and, for some reason, he also can send meteors out of his enormous staff. Besides that, you’ll find that one of the biggest issues is actually getting close enough to hit this guy without getting fried. And what is this thing supposed to be anyway?

Why’d he make the list?
Regardless of this thing’s moves, he’s a complete pain right in the nut-sack. He has a quadra-billion life and unless you’re cheap and use the circlet (which absorbs all electric power) he’s the toughest boss in all of Symphony of the Night. Yeah, I’m talking to all of you out there that beat this guy only because of the circlet. Quitters.

5) Loretta and Stella – Portrait of Ruin (Nintendo DS)

What do they do?

Stella and Loretta have some serious issues. Anybody who conjures up frost magic and utilizes it in oddly shaped ways is not to be trifled with. Loretta is the one who brings this magic into reality and her sister, Stella, is more of a physical brute. Whenever you attempt to get close to the sisters, Loretta thwacks you with her sword and by then you’re already being hit by ice-cold spells. Some of the moves you’ll be attempting to dodge include a wind tunnel complete with ice shards that tear you to ribbons, frost dragon worm things, a massive shard of ice that shatters upon Loretta’s blows, and legions of icicles that fall on your head. A fight like this isn’t complete though unless there’s a move which makes matters far worse than it already is. I’m talking about Stella freezing Loretta’s blade, who then brings it down with destructive force upon your helpless body. You are then treated to the coruscation and the wails of the dying.

Why’d they make the list?

Every single move this duo does is deadly. You’ll be running back and forth trying to find openings to beat them down. When you do, they’ll allow a few hits and then counter with something much worse. It’s always nice to be doing well and then lose everything in a single stroke.

4) Brauner – Portrait of Ruin (Nintendo DS)

What’s he do?
This vampire is one of the last fights you’ll encounter in Portrait of Ruin and it’s no wonder as to why. Responsible for bringing to life all the paintings you went into, this guy can paint your demise. He’ll send waves of blood-paint across the stage and then materialize a ton of gorgon heads just to piss you off. He can also draw up some huge creatures that will fling themselves at you from the bottom and top of the screen. It also doesn’t help that he travels through a portrait that aims to hit you.

Why’d he make the list?
Brauner’s moves are nothing short of aggravating and tough to dodge. The fight is actually reminiscent of Dawn of Sorrow’s Abaddon, since he makes hands movements that inform you of where the blood is headed. Even still, with everything else going on at the same time it’s never easy to escape Brauner’s attacks.

3) Whip’s Memory – Portrait of Ruin (Nintendo DS)

What’s he do?
Toward the end of the game, you have the option of battling the memory of the Vampire Killer whip to restore its power. Of course, this means that you’re going to have to face none other than the renowned vampire slayer Richter Belmont. He uses all the sub-weapons ‘vania fans are familiar with and they don’t skimp on damage either. But what you’ll really need to look out for is Richter’s uncanny ability to hit you at any distance. This means you have exactly half a second to go somewhere else before the titan’s blow finds your forehead. By the way, each blow subtracts your total gross salary last year.

Why’d he make the list?
In order to complete the game in the truest possible way you must defeat Richter and that isn’t even the end. It’s a long battle and there’s absolutely no room for error. Did I mention he can kill you with his eyes closed?
 

2) Igor and Frankenstein - Castlevania (NES)


What’s he do?
Specifically? This boss makes your session into a literal hell. Igor jumps around and shoots fireballs that vaporize feeling. He can’t be killed, merely stunned while Frankenstein over here walks back and forth.

Why’d he make the list?
Igor’s movements are too hard to predict and cause hemorrhaging just by being in the immediate area. Each hit causes cataclysmic damage and there is no remorse involved whatsoever. I realize that some of you people found some cheap ways to beat this boss but you cannot deny the stopping power this boss had on the NES crowd. And it’s the Creature not Frankenstein.

1) Dual-Creatures – Portrait of Ruin (Nintendo DS)

During your normal play-session you encounter a single Creature who proves to be a challenge in a modest way. At the close of the game you are able to enter a very evil, very optional place full of the hardest creatures and bosses Konami could conjure. Just remember that one of those rooms harbors two Creatures or the bane of human existence.

What do they do?
Speaking about the double Creature fight is a challenge alone for me. It was only out of sheer tenacity that I was able to finally beat them and even that had a hint of luck. Each Creature has an elbow-mounted machine gun complete with rocket launcher. The gunfire covers the mid to lower sections of the screen entirely and the rocket blast just makes you feel like garbage. Both Creatures performing these moves can kill you, but that’s not enough to satiate Konami’s hunger for blood. They also retain the ability to fire lightning from their finger tips and if all else fails, jump on your head. It seems like these moves are able to be dodged and that’s not far from the truth, if there was only one of the cretins.

Why’d they make the list?
Though most of their abilities seem basic, when both Creatures are using different moves it becomes near impossible to avoid damage. When you are hit, you’ll curse, you’ll whine, a part of you inside will die, but nothing and no one can help you. The amount of time you’re going to spend trying to defeat these monstrosities is unfathomable.

Photos taken from: pressthebuttons.com, tsukiyomikuro.blogspot.com, castlevaniacrypt.com, vgmuseum.com
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