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"Faith's world in Mirror's Edge is visceral, immediate, and very dangerous; it is imperative that the gameplay reflect this level of urgency," said
With the NVIDIA PhysX physics engine, the world of Mirror's Edge comes to life with real affects of wind, weapons impact, and in-game movements. Every-day objects within the game become part of the overall experience. Cloth, flags, and banners can now impact weapons and players; ground fog interacts with the player's footsteps; explosions fill the air with smoke and debris; and weapon impacts are enhanced with interactive particles.
On the PC, PhysX technology harnesses the power of CUDA(TM), NVIDIA's general-purpose, parallel-computing architecture, to handle 10-20 times more visual complexity than what's possible without a GeForce(R) CUDA-enabled GPU. And unlike competitors' solutions, which do not offer hardware-scaling capabilities, only PhysX technology leverages the best of both CPU and GPU architectures to deliver the ultimate, immersive, user experience. With over 100 million CUDA-compatible GeForce 8 Series and higher GPUs shipped to date, PhysX technology has the largest installed base of general-purpose, parallel-computing processors to run on.
"If you love intense combat scenes, fast-paced chases, and sky-high adventures then Mirror's Edge is the game for you," said Ujesh Desai, vice president of GeForce desktop business at NVIDIA. "Gamers will appreciate the greater freedom of movement, including sliding under barriers, tumbling, wall-running, and shimmying across ledges -- all within an environment that is dynamic and immersive, delivered in part by our PhysX technology."
Consisting of a robust physics engine, API, and middleware software, NVIDIA PhysX technology is interactive entertainment's most pervasive physics engine and is already included in more than 140 shipping titles for PLAYSTATION 3 computer entertainment system, Xbox 360(R) computer and video game system from Microsoft, Wii, and the PC.
About Mirror's Edge
Mirror's Edge was awarded "Best Xbox 360 Game" at the GC Developers
Conference in
About Electronic Arts
Electronic Arts Inc. (EA, Nasdaq: ERTS), headquartered in
EA, EA SPORTS, EA SPORTS Freestyle and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Mirror's Edge is a trademark or registered trademark of EA Digital Illusions CE AB. PlayStation" and "PLAYSTATION" are registered trademark of Sony Computer Entertainment Inc. Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies and is used under license. Wii is a trademark of Nintendo. All other trademarks are the property of their respective owners.
About NVIDIA
NVIDIA (Nasdaq: NVDA) is the world leader in visual computing technologies
and the inventor of the GPU, a high-performance processor which generates
breathtaking, interactive graphics on workstations, personal computers, game
consoles, and mobile devices. NVIDIA serves the entertainment and consumer
market with its GeForce products, the professional design and visualization
market with its Quadro(R) products, and the high-performance computing market
with its Tesla(TM) products. NVIDIA is headquartered in
Certain statements in this press release including, but not limited to,
statements as to: the benefits, features, impact, and capabilities of NVIDIA
GeForce GPUs, NVIDIA PhysX technology, and CUDA; the impact of physics on
video games; and the release of Mirror's Edge are forward-looking statements
that are subject to risks and uncertainties that could cause results to be
materially different than expectations. Important factors that could cause
actual results to differ materially include: development of more efficient or
faster technology; adoption of the CPU for parallel processing; design,
manufacturing or software defects; the impact of technological development and
competition; changes in consumer preferences and demands; customer adoption of
different standards or our competitor's products; changes in industry
standards and interfaces; unexpected loss of performance of our products or
technologies when integrated into systems as well as other factors detailed
from time to time in the reports NVIDIA files with the Securities and Exchange
Commission including its Form 10-Q for the fiscal period ended
Copyright (C) 2008 NVIDIA Corporation. All rights reserved. NVIDIA, PhysX,
GeForce, Quadro, Tesla, CUDA, and Quadro are registered trademarks and/or
trademarks of NVIDIA Corporation in
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