Konrad Tomaszkiewicz has made a few interesting comments in regards to the influences of “GTA 5” will have in his upcoming multiplatform project, “The Witcher 3: Wild Hunt.” In a long interview with Eurogamer that was published on Nov. 28, the game director further clarified his previous comments calling the story and characters from “The Elder Scrolls V: Skyrim” generic.
Konrad Tomaszkiewicz stated that his past statements were a misunderstanding, adding that he was trying point out the differences between the fifth main installment of “The Elder Scrolls” franchise when compared to “The Witcher 3: Wild Hunt.”
The game director went on to reveal that his upcoming project is more like a combination between “GTA 5” and “The Elder Scrolls V: Skyrim.” “The Witcher 3: Wild Hunt” takes the “movie-like” storyline of the former and mixes it with the open-world role-playing elements from the latter. You can find some screenshots from the upcoming title in the slideshow to the left of this article and his comments below:
It's good to compare these two games. GTA is not RPG, but if you took the storyline, which is movie-like in GTA, compare it with the world of Skyrim and the open-world game where you've got a lot of things to do - you've got character development, you can kill the monsters and so on - and add to this choices and consequences: this is what I want to achieve with The Witcher 3. That was my point.
“The Witcher 3: Wild Hunt” is currently being developed by Konrad Tomaszkiewicz and the other members of the same CD Projekt Red studio that worked on the previous entries of the series. The open-world action role-playing game will be released by Warner Bros. Interactive Entertainment for computers along with the PS4 and Xbox One next-generation systems sometime next year in North America.