Bethesda is working on bringing a lot of new experiences to the gaming industry and one of them is the upcoming horror game from Tango called The Evil Within.
In a new demo we got the chance to feast our eyes on, the game looks to be employing a strong sense of exploration that will be leaving players with fear in their minds and blood on their hands.
People will be running into enemies when they least and most expect to. Should you have the urge to want to not explore as much, that would be a poor choice because supplies and resources are scarce throughout this game.
It's sort of a "damned if you do and damned if you don't" scenario with The Evil Within. Everything you gather seems to have meaning and impact on your experience.
That's one of the most authentic aspects of this game from what we've seen. The fact that nothing is wasted and that everything has a purpose really brings the whole experience full circle.
Objects that are in any given environment will help you survive.
The world of The Evil Within is looking terrific and explicitly next-gen. The gruesomeness of this game is captured perfectly with the environments and everything that is in it.
While the footage we saw is not what the finished product will look like, a lot of the essential aspects of the gameplay were shown off. Combat is very methodical and brutal. There are no slick counters that allow you to kill three enemies at once.
Combat is very challenging and often times is something you'll want to try to avoid, not pursue. Each enemy has unique characteristics that will provide interesting dynamics.
So when you shoot one enemy in the head and then you set them on fire, that same enemy in a different scenario might be playing possum for when you approach it again. Assuming things are the same, would be a major mistake for any player.
Pace is another extremely important part of the game in The Evil Within. Pace is what provides a lot of the fear and sets the mood constantly. This game is not one where you will have infinite amounts of ammo and will be able to blaze through enemies, one by one.
Pace is very important for making sure certain enemies do not spot you. Some enemies that do see you, are nearly invincible and for this reason, stealth defense is crucial to your survival. Moving slowly through doors and rooms is important because often times there will be enemies you don't see lurking in the darkness or coming out of nowhere.
The Evil Within seems like a game that will truly be making players uncomfortable. It's a game that looks to be forcing unfamiliar and new emotions on the player. This seems to be a goal of Bethesda's, and The Evil Within has shown these things in a chilling way thus far.
The Evil Within will be released sometime during 2014 on Xbox One, Xbox 360, PS4, PS3 and PC. For all of our latest exclusives, previews, reviews and features, follow us on Twitter and like us on Facebook.