Among the many, many titles that have been delayed over the last three months is Driveclub, and like the rest of the games that were pushed back, it simply wasn't ready for launch last November.
While delays are always tough to endure for fans, they ultimately end up benefiting them the most. Recently, Sony's Fergal Gara talked about the delay, why the company made the decision to push it back and their remaining hopes for Driveclub.
"I don't have any announcement on it now. The only reason that product was delayed and we haven't accurately communicated a revised release date is that we want it to be right. There's a fair promise in that title in what it wants to do with social features and really innovating in the driving genre.
"There's no point in it coming out and half doing that job. It was quite ambitious and didn't quite get there in the timeline hoped. That's not great, but it's far better to bring it out at the standard," Gara said.
This is a sentiment a lot of publishers share when it comes to releasing a game that may not be quite ready to launch. Ubisoft can relate to this as they faced a handful of delays last year, but again, it's ultimately for the benefit of consumers.
We still do not have a launch date for Driveclub, but we expect to see it sometime during the summer of this year, hopefully sooner. For all of our latest exclusives, previews, reviews and features, follow us on Twitter and like us on Facebook. Game On.