Kontrol Freek is releasing a new line of thumbstick extenders. Inspired by "Halo 4," the FPS Freek Infinity is "developed for the competitive Halo player who demands the ultimate in precision and control match after match."
According to Kontrol Freek:
FPS Freek INFINITY’s advanced rubber compound, intricate Halo-themed design and concave thumb surface provides excellent grip and control. The extended stick height (0.5 inches) added by INFINITY puts you in total command of your Spartan and makes aiming and strafing much easier during intense multiplayer battles. Infinity is perfect for your right or left thumbstick and is optimized for medium to long-range armaments like the Battle Rifle, DMR and Sniper Rifle.
Kontrol Freak sent me a pair of unbranded FPS Freeks over a year ago, which I reviewed on Yahoo!. Here were my findings:
The FPS Freek Infinity is an accessory that attaches onto an Xbox 360 or PlayStation 3 controller. It extends the length of the analog stick so that players have more control over aiming in their favorite first person shooter. According to the description on KontrolFreek.com, "The added analog stick length provides 40% more linear distance from full stop to stop. This gives you more leverage and increased precision without disturbing your natural gaming playing feel."
How Does it Feel?
While the extra height felt foreign in the beginning, after a short time I forgot that the accessory was even there. The FPS Freek Infinity has more than twice the texture of a traditional Xbox 360 analog stick, which is important in keeping a sweaty thumb from losing its grip during an intensive match. While I liked the textured grip, the accessory didn't feel as soft and comfortable as a normal Xbox 360 analog stick.
Does it Actually Work?
What could have been a better way to test the FPS Freek Infinity than with some "Halo Reach" before "Halo 4" comes out? When first using the product I actually saw a noticeable decrease in my average kills. This can be attributed to the learning curve associated with using the FPS Freek Infinity. After a lifetime of gaming and almost ten years of playing the "Halo" franchise, my thumb's muscle memory had to cope with unfamiliar territory of being higher up than normal.
Slowly but surely my muscle memory adapted, and I was no longer losing games that I should have won. After another hour of playing, I began to notice slightly higher kills. One to two additional kills per match may not seem like much, however in free for all playlists where games can be won (or lost) by a single point, this can make all the difference in the world.
The FPS Freek Infinity Can Damage Your Controller
Even the biggest "Halo" or "Call of Duty" fans need a break from playing their favorite game from time to time. The FPS Freek Infinity can be a hindrance rather than a boon when played with many other games. Attaching and removing the accessory every time you switch games can be a hassle and also has the potential to damage your controller. One solution is if you have multiple controllers then attach the product onto one of them, and simply don't take it off. Use one of your other controllers for your non-fps games. This will keep the FPS Freek Infinity from damaging your controller.
Is it Worth it?
The "FPS Freek Infinity" has an msrp of $19.99; however it is currently being sold for $13.99 on Kontrolfreek.com. If you find that many of your matches are determined by just a kill (or two), then the "FPS Freek Infinity" is definitely worth purchasing to increase your game. It won't necessarily make you a better "Halo 4" player but it'll help you aim more efficiently.
“Halo 4” will be available on November 6, 2012 for an MSRP of $59.99 with a Limited Edition that includes an extended 90-minute version of the live-action digital series “Halo 4: Forward Unto Dawn” and additional bonus content for an MSRP of $99.99. There will also be an Xbox 360 Limited Edition “Halo 4” Console Bundle for an MSRP of $399.99 and a standalone Xbox 360 Limited Edition “Halo 4” Wireless Controller for an MSRP of $59.99.
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