Team Dakota took to Twitch.tv again Friday to showcase more of what can be done in Project Spark, the upcoming game creation game for Xbox One, Xbox 360 and Windows 8 PCs. This includes a little of the Kinect performance plus a dungeon and boss encounter inspired by Nintendo's The Legend of Zelda and an example of how the game's tools can be used to create cut-scenes.
The Zelda-like dungeon was created by one of the Team Dakota developers who came into work on his weekends to toy around with Project Spark because he originally wanted to create a Zelda style boss encounter with scripted events. In the process, he demonstrates some of the power that will be available to those who make creative use of the objects available in the game.
The developer's creation starts on the outside of a mountain before diving into a mountainside dungeon where a Troll boss is hunkered down next to a giant forge with four pits. This is where the flexibility of Project Spark's programming language and objects come into play as fireflies props were modified to mimic floating embers and an ambient cloud effect was used to create smoke from the forge. Finally, the boss troll - which unfortunately suffered an animation glitch - was programmed to be defeated through a series of actions by drawing him into fire blasts from the pits to weaken him and then flood the room with water which stuns him and allows the player to hit it repeatedly.
Team Dakota then move into a cut-scene demonstration where the game's camerat and filter tools were used to quickly put together a short scene where the camera shifted to an up close view of the character before a home explodes with a giant goblin behind it.
Those interested in Project Spark should go to the game's official website to sign up for the beta. Windows 8 PC owners will get access first in October followed by Xbox One users in January. There are no plans for an Xbox 360 beta.
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