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More ‘Dragon Age Inquisition’ class and specialization options leaked

‘Dragon Age Inquisition’ battle
‘Dragon Age Inquisition’ battle
Photo courtesy of Electronic Arts, used with permission

Bioware has announced the first set of classes and specializations for “Dragon Age Inquisition.” According to a report from Softpedia on April 25, fans have apparently discovered the rest of the options by looking through the image file names of official screens. It appears that each class in the action role-playing game contains at least three sub-categories.

Bioware confirmed that Warrior players can specialize in the Champion sub-category. Fans also found that the same class is also capable of specializing in Templar or Reaver. The first should add magic abilities to the player’s arsenal while the latter may be more weapon-based.

In addition to the Knight Enchanter option, Mage class users can also pick between the Necromancer and Rift Mage sub-categories. The names of both leaked options suggested that various summon attacks will be available in “Dragon Age Inquisition.” Finally, Rogues have the chance to specialize as the officially announced Artificer in addition to the leaked Assassin and Tempest sub-classes.

Along with choosing classes, players can also customize the look of the main character in the story. They have the options of picking between the Dwarf, Elf, Human and Qunari races along with two gender options. You can take a look at a screen showcasing one of the character possibilities in the sequel from the official Facebook page of the series with the image embedded near the top of this article. “Dragon Age Inquisition” also features pre-defined companions that will be joining the player’s party.

The multiplatform video game has an official release date of Oct. 7 for the PC, PS3, PS4, Xbox 360 and Xbox One. Bioware confirmed that the world state of the sequel could be set although the “Dragon Age Keep” application will have to be used to import decisions made in “Dragon Age Origins” and “Dragon Age 2.” The sequel is the first role-playing game to be developed using the Frostbite 3 graphics engine that will also be implemented in other Electronic Arts games such as the tentatively-titled “Mass Effect 4.”