Those who are intrigued with the idea behind Rockstar Games’ GTA Online, but don’t want to be at the mercy of the kindness of 15 strangers are in luck as Game Informer confirmed on Sept 12 that players will be able to lock their game in order to only allow people of their choosing inside. This gives fans that prefer their multiplayer gaming to be exclusively cooperative have a new reason to look forward to Grand Theft Auto V.
This will allow gamers who don’t want to deal with the hassle of being killed by other malicious players to explore the online world of Grand Theft Auto V inside safe private matches where they can populate the game only with other players that they trust.
Alternatively, fans will also have the ability to invite their friends into their game and then allow the system to populate the remainder of the 16 player limit with other gamers who are recognized to have a similar skill level.
Rather than using sliders or preset options to build their characters in GTA Online, players will instead answer a series of questions that range from heredity to activity preferences and the game will generate each avatar’s appearance and starting abilities based upon the answers given.
When GTA Online is initially releases, it will allow fans to create user-generated races and deathmatches. Players will be able to dictate spawn points, weather effect, police involvement, and more within their custom built content. Eventually, Rockstar Games has plans to give gamers more and more tools with which to create their own missions so that fans can create anything that could be seen within the game’s own single-player missions.
Grand Theft Auto V launches on Sept 17 for the Xbox 360 and Playstation 3. GTA Online will release on Oct 1 when a free update will become available to download.