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Frostbite 3 untested on Wii U due to poor Frostbite 2 results

Logo for the Frostbite Engine.
Logo for the Frostbite Engine.

The superiority of the Wii U’s hardware has once again come into question over claims of the Frostbite 3 Engine being untested on the console, due to poor results from the previous engine.

Responding on Twitter about the Frostbite 3 Engine supposedly running on the Wii U before being mysteriously halted, Johan Andersson of DICE said the engine never ran on the system:

FB3 has never been running on WiiU. We did some tests with not too promising results with FB2 & chose not to go down that path.

As the Technical Director of the Frostbite Engine, Andersson’s words on the Wii U’s disappointing results are trustworthy. What’s more damaging for the Wii U is that a number of upcoming EA games will use the Frostbite 3 Engine, meaning even less Wii U support from the publisher. So Wii U owners who bought “Mass Effect 3” for the console will likely be unable to follow the next installment of the series. The same goes for “Battlefield 4”, “Dragon Age 3: Inquisition” and future Star Wars games that was recently inked between EA and Disney. And given the response towards “Madden NFL 25” skipping the Wii U, this is not the news Nintendo needs to resurge their underperforming console. It also makes it hard for Nintendo to fight of claims that the Wii U’s hardware is weak and will be outclassed by the new PlayStation and Xbox consoles when they arrive this year.

Another engine that reportedly didn't work for the Wii U was the Unreal Engine 4, where Epic Games’ Vice President Mark Rein said it was aimed for next-gen consoles. Rein later backtracked by saying developers wishing to use the Unreal Engine 4 for the Wii U could theoretically do so, instead of relying only on the Unreal Engine 3.


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