Neil Thompson has provided some details regarding the graphics for the upcoming multiplatform video game, “Dragon Age 3.” In an interview with OXM on Feb. 24, the art and animation director at BioWare revealed that the fantasy setting will play a big role in how the role-playing game will look. Although it will have “epic landscapes,” the latest video game from the “Dragon Age” series won’t feature a subdued brownish color palette. You can check out some images of “Dragon Age 3” in the slideshow at the top of this article as well as the comments from Neil Thompson below (courtesy of OXM):
Matthew Goldman is the director on Dragon Age and we have lots of discussions about how we make sure the game holds true to the tenants of what people expect from fantasy - such as epic landscapes - but try not to fall into the trap of the recent TV shows and movies, which have set up a way of how they think fantasy should be - a subdued colour palette and harsh brown feel. Can you make fantasy beautiful in a different style? We think we have something special for Dragon Age III: Inquisition.
“Dragon Age 3” is being developed by Bioware and will be published by Electronic Arts. The role-playing game will be using the same Frostbite 2 game engine that powered “Battlefield 3” and the next “Mass Effect” video game. The sequel is slated to come out for unannounced gaming platforms in the North American region sometime during late 2013.
















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