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‘Dark Souls 2’ 1.03 patch fixes include multiplayer, new game plus and more

‘Dark Souls 2’ 1.03 patch fixes include multiplayer, new game plus and more
‘Dark Souls 2’ 1.03 patch fixes include multiplayer, new game plus and more
Bandai Namco Games

The first details have been revealed in regards to the 1.03 patch for the PS3 and Xbox 360 versions of the multiplatform title, “Dark Souls 2.” According to a report from Spawn First on March 28, From Software provided a big list of problems that will be addressed with the next title update.

Most of the fixes are associated with the multiplayer element of the open-world action role-playing game. A successful cooperative session will now revive participants back to their human state. Some of the problems from summoning the help of others were also addressed.

The other fixes include better response time for using the bonfire, character creation and start menus. Moreover, some items that were previously missing in shops during the new game plus mode were added back in. You can check out a selection of “Dark Souls 2” screens with the slideshow gallery to the left side of this article and the translated change log for the 1.03 patch below (courtesy of Reddit):

  • Successful Online coop with white / small sigh stone will now revive you back to human
  • Bug where entrance door to Drangleic Castle did not open has been fixed
  • Failing to create multiplayer session no longer disables use of online items such as white soap stone
  • Starting boss fight with Mirror Knight while summoning coop player no longer fails / cancel summoning process
  • Death match error at the undead purgatory has been fixed
  • You will no longer be able to take off Covenant related rings while being summoned
  • Bug which dropped items were not be able to picked up again due to the 'inventory is full' message has been fixed
  • Dialog will now pop up when you enter the coffin at the Things Betwixt
  • Fixed bug where at certain areas blood stains, illusions and messages were not displayed
  • Bug which location of object and item were reset has been fixed
  • Display response time at character making has been improved
  • Bug where angle of the tattoo chosen at the character making screen did not display correctly has been fixed
  • Response time of start menu / bonfire menu has been improved
  • Certain items not being available at the shops in NG+ and later has been fixed
  • Summoned players no longer fall under the ground at Earthen Peak
  • Bug which caused souls to be lost while equipping life protection ring has been fixed
  • Bug which caused face icon displayed at the summon sign to be of different player has been fixed
  • Trophy icon for the Guardian of Fort(?) fixed
  • Controller now vibrate when guarding
  • Equip menu info on dark magic has been fixed
  • Bug which caused player to fall through elevator while using binoculars and casting spell has been fixed

From Software has not yet announced a potential release date for the 1.03 title update for the PS3 and Xbox 360. “Dark Souls 2” came out for both consoles on March 11 and should be launching for the PC on April 25. The new changes should be applied to the computer version of the open-world action role-playing game when it is made available.

You can order the product from Amazon in the following link: “Dark Souls 2.”