UPDATE: We incorrectly stated that Wild Hunt was 20 times larger than Skyrim. It is actually 20 percent larger than the Bethesda title and 35 times bigger than The Witcher 2.
While the next generation of consoles may have hit last year, their full potential won't be realized for some time. With most games releasing across multiple generations "true" next gen titles are currently a rarity. It makes sense from a financial standpoint with more Xbox 360s and PS3s in homes, but from a technological point of view it sets certain restrictions.
The upcoming Witcher 3: Wild Hunt will only be releasing on the Xbox One, PlayStation 4, and PC and for good reason too. In our exclusive interview with Andrzej Kwiatkowski, Gameplay Designer at CD Projekt Red, he speaks of the prowess that these new machines are able to offer.
"Bigger levels, more detailed graphics, physics, superior lighting, more NPCs - you name it [is all possible because of the new hardware]," explains Kwiatkowski.
"And we use all that to power the lives of hundreds of characters that constitute The Witcher 3’s story. In a nutshell, the more power you give us, the better we can use it to keep you in your seat with your eyes wide open."
Bringing you a world 20 percent larger than Skyrim with no loading screens is a perfect example of just how much power is embedded into these machines.
What are you most excited to experience?