The Witcher 3: Wild Hunt will be a game that places a whole new level of freedom and choice into the hands of players, but it is a difficult thing to balance the amount choice in a game when it is completely open.
Recently, CD Projekt RED's Michał Płatkow talked about how choice will be a central focus in The Witcher 3 and that players will experience the gravity of their decisions, both major ones and small ones.
"Choices and consequences are a trademark in this franchise, so they have always been important for us and they really do matter now. In The Witcher 2 you had choices which could influence the entire gameplay, such as big parts of the game being accessible only for players who made certain choices.
"In The Witcher 3 it is still very important for us, if not the most important. Of course, this is an open-world environment so we can’t just close one place or another, but you will be able to feel the choices you make, from the small ones like making friends or enemies, to the more severe ones like deciding the fate of one, two, or several people, or they can also have an influence on a bigger scale, and all that will be made through the choices which you make through doing or not doing something, or through the dialogues," Płatkow said.
Choice is a major element of storytelling that developers can incorporate into a game, and The Witcher 3 is aiming for a mature experience for players. Choices and decisions will no doubt be difficult to make at times and will hopefully challenge a player's thinking.
The Witcher 3 will be hitting the Xbox One and PS4 hopefully sometime this year, but you can bet CD Projekt RED won't release it until it is ready.