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Bungie reshuffles development team prior to ‘Destiny’ release

‘Destiny’ screen
‘Destiny’ screen
Photo courtesy of Activision, used with permission

Bungie decided to do a little reshuffling to the development team prior to the release of the upcoming multiplatform video game, “Destiny.” According to a report from Just Push Start on April 16, Marty O’Donnell is no longer working with the studio. The music composer revealed that he was fired by the board of directors for no apparent reason.

Marty O’Donnell is best known for composing the theme for the “Halo” series. His classic piece ended up being one of the most recognizable tracks made for a video game. Before is untimely departure, he was working on “Destiny,” the next big franchise from the company.

The development costs for the new intellectual property is reportedly astronomical. According to Kotaku, “Destiny” has an initial budget of $140 million before the release of the multiplayer beta. The costs should increase even more due to additional production and marketing when the game is released later this year.

The aforesaid public play test should begin later this summer. Customers can get an invite by pre-ordering the video game at participating retailers. Bungie is planning to launch the PS3 and PS4 versions of the multiplayer beta first. They should then release the same trial version for the Xbox 360 and Xbox One. The studio previously stated that the play test should provide plenty of content although not all of the areas can be explored.

It is unknown if the tracks composed by Marty O’Donnell would make it into the final version of “Destiny.” One of the songs was used in an earlier trailer for the shared-world first-person shooter, however. The PS3, PS4, Xbox 360 and Xbox One video game should be coming out on Sept. 9 in North America along with other regions. You can find a screen showcasing “Destiny” from the official Bungie Twitter page with the photo embedded to the top side of this article.