Electronic Arts, who accidentally 'leaked' their Command and Conquer 4 announcement via twitter, comes the official press release announcing the game -- which will "reveal the Epic Conclusion of the Tiberium Saga."
Courtesy of Electronic Arts (with a little editing for brevity), July 9, 2009
Behold disciples of Nod, the end is soon upon us.
After almost 15 years and 30 million games sold, EALA is bringing the award-winning Tiberium series to an epic conclusion with Command & Conquer™ 4.
Shipping in 2010, Command & Conquer 4 will introduce new class-based gameplay, mobile bases, and persistent player progression throughout all game modes, adding new strategic depth to the game.
The story of Command & Conquer 4 takes place after the events of Command & Conquer 3: Tiberium Wars™. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions – Global Defense Initiative (GDI) and the Brotherhood of Nod – inevitably find themselves desperately fighting for the same cause: to stop Tiberium from extinguishing mankind.
The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies’ base?
Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans will learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long plan.
In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 will also feature a new 5v5 objective-based, teamwork-oriented multiplayer mode.
Command & Conquer 4 is being developed at EA Los Angeles and will ship to retailers in 2010 for the PC.