
Some zombies aren't content to kill and eat you. They want what's inside, and what's inside can't simply be gotten at by tooth and claw. It must be...consumed. This is your soul and Envy zombies want it in the worst way.
Deadite: "I'll swallow your soul, I'll swallow your soul, I'll..." Ash: "Swallow this!" -- Evil Dead II
In life, envy zombies desired things that others had that they did not. The term envy comes from the Latin "invidia." This goes beyond the mere consumption of goods; that's the domain of glutton zombies. Envy zombies crave something they can't have. And in undeath, the thing they crave most is a soul.
If you think about it, souls are precious things. Even when the other zombies kill you, if you believe in an afterlife and you were a good person, you know that you went to a better place. But envy zombies inflict a fate worse than death; they condemn a victim by turning him into one of them. In essence, anyone could become an envy zombie, and it has nothing to do with the state of their soul.
Nobody's safe, not even you.
Abilities: An envy zombie’s Strength and Dexterity increases by +2, it has no Constitution score, and its Charisma changes to 1. Zombie Fever (Su): Disease—slam, Fortitude DC 16, incubation period 1 round, damage 1d6 Con and 1d6 Dex. The save DC is Charisma-based. An afflicted humanoid who dies of zombie fever rises as a zombie in 1d4 rounds. It is not under the control of any other zombies, but it hungers for the souls of the living and behaves like an envy zombie in all respects. Skills: An envy zombie has the same skills as it did in life. Feats: An envy zombie loses all feats of the base creature. |