Rabbits. Butterflies. Rainbows. Pirouetting red panda bears. Dancing robots. A man with a crown and an absurdly colorful (and unnaturally oblong)...
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Six girls, dressed in black and red, sitting or standing around a dining room table. That's how The Path, the latest game from Belgian studio Tale of...
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I've never been much of an impulse buyer when it comes to video games. Usually I like to explore a game a little before I buy it: read some reviews,...
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Game designer Keita Takahashi is a pretty interesting guy. Hell, I think he'd pretty much have to be to imagine up the bizarre universe of...
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Perhaps it's appropriate that I interrupt my proselytizing about fear in video games with a review of the latest title in Konami's venerable Silent...
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First of all, if you haven't read the first part of this review, you probably ought to do so here. Now that we've got that out of the way, I'll tell...
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In a rare display of magnanimity, Gamefly has graced me with a title that's actually-somewhat-kind-of -close-to new: Guerrilla Games' Killzone 2. I...
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Many moons ago, I purchased over the internet a five-pack of games created by Popcap, a developer specializing in so-called casual games. Net cost to...
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First a brief (I promise) history lesson: A long time ago (in a galaxy very much like our own,) industry giant LucasArts (a branch of the legendary...
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I've always had mixed feelings about traditional Japanese RPG's. On the one hand, they have an irritating tendency to burn an obscene number of...
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