
After years of work, NASA has successfully tested the first portions of an internet created for deep space--something astronauts working on Mars would need.
Using the Epoxi satellite, located about 20 million miles from Earth, engineers at the Jet Propulsion Laboratory (JPL) transmitted dozens of images. The new deep space version of the Internet will use an entirely different set of protocols than our everyday internet.
"This is the first step in creating a totally new space communications capability, an interplanetary Internet," said Adrian Hooke, team lead and manager of space-networking architecture, technology and standards at NASA Headquarters in Washington.
NASA and Vint Cerf, a vice president at Google, Inc., in Mountain View, Calif., partnered 10 years ago to develop this software protocol. The DTN sends information using a method that differs from the normal Internet's Transmission-Control Protocol/Internet Protocol, or TCP/IP communication suite, which Cerf co-designed.
The Interplanetary Internet must be robust enough to withstand delays, disruptions and disconnections in space. Glitches can happen when a spacecraft moves behind a planet, or when solar storms and long communication delays occur. The delay in sending or receiving data from Mars takes between three-and-a-half to 20 minutes at the speed of light.
Unlike TCP/IP on Earth, the DTN does not assume a continuous end-to-end connection. In its design, if a destination path can't be found, the data packets are not discarded. Instead, each network node keeps custody of the information as long as necessary until it can safely communicate with another node. This store-and-forward method, similar to basketball players safely passing the ball to the player nearest the basket, means that information does not get lost when no immediate path to the destination exists. Eventually, the information is delivered to the end user.
Artist's concept of deep space internet courtesy of NASA.