Team Fortress 2 update released
Valve has released an update for their zany FPS Team Fortress 2, now available on Steam.
The patch brings some improvements along with some fixes to gameplay like correcting the regeneration rate on the Cloak and Dagger.
The update can be accessed by restarting the Steam client.
The full notes:
Linux Dedicated Server
- Improved connection logic to help servers that aren't automatically reconnecting to Steam
Engine
- Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present
Team Fortress 2
- Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files
- Fixed minicrits resulting in reduced damage for weapons at close ranges
- Fixed the Cloak and Dagger not regenerating at the correct rate
- Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
- Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
- Fixed "jointeam unassigned" exploit
- Fixed being able to respawn during the chat time before a level change
- Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash
- Prevented some exploits based on mat_dxlevel being changed in-game
- Updated ripple effects for water drips to improve performance