
"Frog" interview:
Latino Review has posted a lengthy interview with Ron Clements and John Musker, the directors of the forthcoming The Princess and the Frog.
Here, Clements gives a little background on how the story for the movie came about: "The history of this project is a little more complicated than some movies, but obviously this is very loosely based on the Grimm fairy tale 'The Frog Prince' which is a very short little story. Disney actually has been trying to do something with that story for years and years, going all the way back to the time of 'Beauty and the Beast' that I remember. They had versions in the works. More recently, in I think 2003, Disney bought the rights to a children's book called 'The Frog Princess' by an author named E.D. Baker and in that story, it was basically a kind of fairy tale with a twist. In that story the princess kissed the frog and instead of him turning into a prince she turned into a frog and then the two sort of went on an adventure together. It doesn't really bear a lot of resemblance to our movie except for that basic thing within that."
"Frog" is a significant film for Disney since it marks their return to hand-drawn animation after a break of five years. If the movie is a success, Disney proper will begin a regular slate of traditionally animated films, while Pixar handles the computer generated fare.
Here Musker makes some very astute comments on the state of animation currently and why the directors chose the style they did for The Princess and the Frog: "I think John [Lasseter] had the note, and we agreed with the note, that in our stylistic choice of making the film that the odd man out these days is dimensionally drawn, round, appealing sort of animation and if you want to look at more stylized, graphic animation there are actually a lot of outlets on that in television. Television has become kind of the province for that, but to do a fully realized sort of things that move in three dimensional space, have squash and stretch and that kind of plasticity and that appeal, that sort of cartoon appeal there aren't any films being made like that. So what's old is new again, in a way."
[There are what appear to be several transcription errors in the piece, but it is, nevertheless, a very interesting interview.]
Source: Latino Review.
Nickelodeon snatches 'Turtles':
TV network Nickelodeon has secured the rights to Teenage Mutant Ninja Turtles. A new computer animated television series is scheduled to appear in 2012 with a feature film to follow.
The press release for the deal can be found below.
NICKELODEON ACQUIRES GLOBAL RIGHTS TO TEENAGE MUTANT NINJA TURTLES
NickelodeontoDevelop New CG-Animated Television Seriesand Paramount Pictures
to Develop Feature Film of Renowned Global Property
NEW YORK—Oct. 21, 2009—Furthering its mission to provide premium content to its audiences, Nickelodeon—part of MTV Networks, a division of Viacom Inc. (NYSE: VIA, VIA.B)—has acquired the global rights to the Teenage Mutant Ninja Turtles from The Mirage Group and 4Kids Entertainment, Inc. (NYSE: KDE). The acquisition provides Nickelodeon, the world’s number-one entertainment brand for kids, global intellectual property rights to Teenage Mutant Ninja Turtles, the hit television, film and video game property that has delighted kids around the world for the last 25 years. The aggregate purchase price for the transactions is approximately $60 million.
Nickelodeon also announced plans to develop a new CG-animated television series based on the popular superhero franchise, anticipated to premiere in 2012. Additionally, in partnership with Viacom’s Paramount Pictures, a new release of a new Teenage Mutant Ninja Turtles feature film is also planned for 2012. Nickelodeon has also acquired all merchandising rights to Teenage Mutant Ninja Turtles, and will continue to work with its original and long-standing toy partner, Playmates Toys, which has been the creative force behind the successful TMNT master toy program over the last two decades.
“Teenage Mutant Ninja Turtles shares a comedic sensibility with the Nickelodeon DNA, with added layers of action and fantasy that have kept this property an evergreen favorite with multiple generations of audiences,” said Cyma Zarghami, President, Nickelodeon/MTVN Kids and Family Group. “We are extremely happy to have the opportunity to be able to focus on this property and creatively re-introduce it to a new generation of kids.”
“Teenage Mutant Ninja Turtles is a property that maintains a very passionate global fan base, is rich with opportunity for a tentpole movie, and is exactly the right property for us to work together with Nickelodeon,” said Adam Goodman, President, Paramount Pictures.
“Mirage has been the proud keeper of the Turtles’ brand since 1984, and in 2009 we celebrated their 25th anniversary with our legions of fans,” said Gary Richardson, CEO, Mirage Studios. “Nickelodeon is a powerhouse global brand, and we are confident that the company will be a wonderful steward for Leonardo, Raphael, Michelangelo, Donatello and all the other TMNT characters and take them in all kinds of exciting and new creative directions.”
“We enjoyed our eight-year partnership with Mirage during which 4Kids and Mirage re-launched the Teenage Mutant Ninja Turtles franchise for a new generation of kids around the world,” said Alfred Kahn, Chairman and CEO of 4Kids Entertainment, Inc. “We will also work with Mirage and Viacom so that our Turtles’ licensees can be assured of a seamless transition.”
Considered one of the most popular kids’ television programs of the 1980s, Teenage Mutant Ninja Turtles is a classic, global property created in 1984 by Kevin Eastman and Peter Laird. It first debuted as a successful comic book series and then became a hit animated TV show, a live-action television series, and later spawned four blockbuster theatrical releases. The property also has translated into a significant consumer products business—with DVDs, video games, toys and more--that has generated billions of dollars at retail.
Teenage Mutant Ninja Turtles is based on four mutant turtles--trained in the art of Ninjitsu--who battle evil from the New York sewers. The Teenage Mutant Ninja Turtles animated television series--jointly produced by 4Kids Entertainment and Mirage Studios—will continue to air on “TheCW4Kids” Saturday morning programming block on The CW network through Aug. 31, 2010.
About Nickelodeon
Nickelodeon, now in its 30th year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products, online, recreation, books and feature films. Nickelodeon’s U.S. television network is seen in almost 100 million households and has been the number-one-rated basic cable network for 15 consecutive years. For more information or artwork, visithttp://www.nickpress.com. Nickelodeon and all related titles, characters and logos are trademarks of Viacom Inc. (NYSE: VIA, VIA.B).
About Mirage Studios
The Mirage Group is a group of companies, including Mirage Studios, Inc., located in Northampton, Massachusetts, that owned and managed the Teenage Mutant Ninja Turtles property from its creation in 1984 through 2009.
About 4Kids Entertainment
Master licensing agent for Teenage Mutant Ninja Turtles, 4Kids Entertainment, Inc. (NYSE: KDE), is a global organization devoted to the creation, development, production, broadcasting, licensing and manufacturing of children’s entertainment products, with U.S. headquarters in New York City, regional offices for its trading card business in San Diego, California, and international offices in London and Hong Kong.
Cautionary Statement Concerning Forward-Looking Statements
This news release contains both historical and forward-looking statements. All statements that are not statements of historical fact are, or may be deemed to be, forward-looking statements. Forward-looking statements reflect the Company’s current expectations concerning future results, objectives, plans and goals, and involve known and unknown risks, uncertainties and other factors that are difficult to predict and which may cause actual results, performance or achievements to differ. These risks, uncertainties and other factors include, among others: the worsening of current economic conditions generally, and in advertising and retail markets in particular; the public acceptance of the Company’s programs, motion pictures and games on the various platforms on which they are distributed; competition for audiences and distribution; technological developments and their effect in the Company’s markets and on consumer behavior; fluctuations in the Company’s results due to the timing, mix and availability of the Company’s motion pictures and games; changes in the Federal communications laws and regulations; the impact of piracy; other domestic and global economic, business, competitive and/or regulatory factors affecting the Company’s businesses generally; and other factors described in the Company’s news releases and filings with the Securities and Exchange Commission, including its 2008 Annual Report on Form 10-K and reports on Form 10-Q and Form 8-K. The forward-looking statements included in this document are made only as of the date of this document, and the Company does not have any obligation to publicly update any forward-looking statements to reflect subsequent events or circumstances.
Source: ToonZone.