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Project Natal is the next generation in home entertainment

July 3, 1:19 PMLas Vegas Console Game ExaminerJackie Izawa
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A piece of gaming history that is the counterpart to the red 360.

Microsoft’s newest promise of unmatched gaming experience comes in the form of Project Natal. Making its introductory debut to the public at Electronic Entertainment Expo “E3” 2009, Project Natal requires a bit of physical skill from its players that is a bit more demanding than the games featured from the Nintendo Wii. At first glance, Project Natal seems like the creation of Wii games that mixed with a Para Para machine. While the Wii requires a “controller” to be strapped to the player’s wrist for optimum gaming experience, Project Natal requires nothing but the gamer’s body and voice. Natal acts as an add on to the Xbox 360, built with its own webcam and sensors for depth, voice and motion recognition. 
The software for Project Natal heavily relies on the player’s motions and body movements. Voice recognition comes into play when certain actions are unable to be achieved by motion such as answering correctly on a gameshow video game or the desire to watch a movie. Demos of Project Natal can be seen on Microsoft’s official site for the Xbox game system. 
Based on the games that were shown through the demos, Project Natal will be focused on a family oriented audience. Recreational gamers like “TheBeatlePrince” as he is known on Xbox live, does not believe that Natal will be as successful as predicted. When asked what he thought about the complete wireless system, he answered, “I think the Xbox demographic are more serious gamers, wanting lots of action and hi-def gaming. Sure, Rock Band and Guitar Hero are popular, but they use popular music to bring friends together. I don’t think Natal can offer hi-def gaming or the fairytale that we are rockstars.”
Though Microsoft has not officially announced the price of Natal, it does make one wonder if Microsoft’s attempt to broaden its audience is financially worth it. The average retail price of an Xbox 360 game is $59.99 while the price of a basic 60g Xbox 360 is $299.99, roughly fifty dollars more than the Nintendo Wii. Will families be able to afford the newest evolutionary wave in video games? There is no way of knowing until an official announcement is made, but how long will it be before hardcore gamers will want a new toy of their own?  
Natal will more than likely boost Xbox product sales the moment it is launched. Not many can resist the Microsoft brand to begin with let alone be amongst the first to get their hands on the next generation of home entertainment. Though it is a wise decision on Microsoft to embrace the non-gaming consumer, it will be a challenge to keep their primary audience satisfied. Players who want the mentally challenging games with all the action, adventure and violence that is directly related to button mashing may not find Natal as entertaining. However, it would be amusing to see someone jump around their living room and claw through their couch like Logan from Wolverine Origins.    

 

 

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