
Gamespot.com has the date for Bethesda's latest game pegged for release for PS3 and XBox 360 this year. There is less than a month left of "this year" and there is absolutely no news surrounding the development, let alone, the release of this game.
The original expectation was that Rogue Warrior would hit the shelves in the Fall of 2007, yet with no such luck. Currently, the release date is yet to be announced for both console platforms and is expected for PC in early 2009.
A friend of mine suggested that perhaps the reason behind this setback could be due to the unexpected success of Bethesda Softworks's Fallout 3. The company may want to prolong the attention focused on Fallout and continue to spice up the game with new ammenities, such as downloadable content to be released sometime in January.
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The news on Rogue Warrior so far is that Zombie Studios and Bethesda Softworks are teaming up to bring some blood-thirsty gamers a true-blue military first-person-shooter. The player's objective is to creep passed enemy lines and determine just what tricks North Korea has up her sleeve. With the confirmed knowledge of nuclear warfare, this little country has made enemies that are positively itching for the inside scoop. The player will lead a small team of the most highly-skilled tactical fighters the United States has to offer into the depths of North Korea's submarine facility to gather intelligence, while also defending themselves from the spontaneous invasion of South Korea. Employing the expertise and loyal fervor of former Navy SEAL Richard Marcinko, Rogue Warrior is based on his personal experiences on the battlefield.

What's fascinating about this game is that it has the option of switching from a first-person view, back to a third-person range of sight, which allows for the comfortability of almost any picky FPS player. If that's not extremely original enough, Rogue Warrior also implements the use of the mannerisms, words, and actual voices of Marcinko's SEAL team. You have the choice of completing the campaign as a single player with three other AIs to compliment your squad, or you can venture out online and stick a few of your RL friends in those slots. I thought it impossible to outshine the glorious graphics of Fallout 3, but it seems that an entirely new vision of the world should be anticipated, thanks to the further development upon the Unreal engine.
Rogue Warrior is jam-packed with the newest technology of Bethesda's arsenal and full of the utmost promise of any game to be released this year. So, just where are they hiding it, and why?