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Second Life 101: advanced snapshot settings

Basic Second Life snapshot options
Default snapshot popup

Second Life's Snapshot feature in its default mode is like a point-and-shoot camera. You aim it and it does the rest, providing you with just three options: to send the snapshot as an email, to save it in your inventory as a texture, or to save it on your hard drive as an image. However, for those needing more options, there are more advanced settings that may serve you better than the default settings. To see them, click "More >>" at the bottom of the default snapshot window.

 
Second Life send to email popup
Snapshot to email settings

Now we see additonal snapshot options, but what do they mean?

The two most useful options are to set the snapshot size and image quality. When you're sending a picture by email, you should always be aware of the size of the image file you are sending. If your recipient has a dial-up internet connection or limited disk space on their computer, sending too large a file could tie up their internet connection for a long period or be impossible to save. That's where these two snapshot settings can be useful.

You can send your picture as the same size as your current Second Life window, or as 640x480, 800x600,
or 1024x768, or you can specify your own custom size. If you're running Second Life in a small window, then you might want to send a larger picture; conversely if you're running Second Life full screen and don't want to email a large file, then you should select a smaller size.

The Image Quality slider allows you to specify the quality of the image, and thereby the size of the file. The default setting is 75. Be careful about setting this higher - it can result in a dramatically larger email. For example, in my test, a size of 800x600 at the default Image Quality of 75 generated an 81KB file, but a setting of 100 generated a file almost five times larger, 391KB. Reducing the Image Quality from 75 to 50 resulted in a 30% smaller file, 57KB.

The other options will be discussed later, under "Save to your hard drive."

 
Second Life save to inventoryl popup
Snapshot to inventory settings

Selecting "Save to your inventory (L$10)" gives us a slightly different set of options, starting with the fact that it will cost you ten Lindens (3.4 US cents at today's exchange rate) for every snapshot saved.

There are three preset Sizes: Small (128x128), Medium (256x256), and Large (512x512). These are the sizes you are most likely to need for applying Second Life textures. There are also options for using the current window size and your own custom size.

There is no setting for Image Quality; this applies only when jpeg files are created, which is only available with the "Send via email" and "Save to your hard drive" options.

Notice that unlike "Send to email" and "Save to your hard drive", when you save to inventory using the standard sizes, the texture you create will be square, not rectangular, and the areas from the rectangular screen image that will be discarded are shown in grey in the preview image.

 
Second Life save to hard drive popup
Snapshot to hard drive settings

Understanding the "Save to your hard drive" settings is essential for anyone creating images on your hard drive that you plan to print, display on the web, or otherwise process.

As with the first two options, you can select a size when saving to your hard drive, but you have a greater choice of sizes: 320x240, 640x480, 800x600, 1024x768, 1280x1024, and 1600x1200 in addition to the current window size and your own custom size. The size you select of course depends on what you plan to do with the image.

You also have the choice of three file formats: bmp, jpeg, and png. Jpeg is the most common for displaying and emailing images, and it generally creates a much smaller file than bmp and png, but it's not always the best choice for saving files. This is because each time you save a jpeg file, you have some loss of quality. If you have enough hard drive space, it's better to save as either bmp or png, and make a jpeg copy when you need to email it or post it on the Web.

Bmp and png files don't suffer this generational loss of quality. I generally save my files as png because these files are substantially smaller than bmp files. For example, in my testing, an 800x600 snapshot saved as a png file resulted in a 802KB file, but the same snapshot saved as a bmp resulted in a file that's 75% larger, 1,407KB!

When you save as jpeg, the Image Quality slider appears, again with the default value of 75. When saved as a jpeg with an Image Quality of 75, the same 800x600 image that created a 802KB png file and a 1,407 bmp file generated an 81KB file. When Image Quality was increased to 100, it generated a file almost five times larger, 391KB. Reducing the Image Quality from 75 to 50 resulted in a 30% smaller file, 57KB.

If you choose a custom size, make certain that there is a checkmark in "Constrain Proportions". If you do, you can change either number and the other number will change to keep the same image proportions. Otherwise, your picture could end up looking stretched vertically or horizontally!

There are additional settings, but you generally won't need to change them. "Capture" should always be set to "Colors" unless you are looking for special effects. If you want to show the Second Life user interface (menu bars, chat, etc) in your picture, then put a check at "Show Interface in Snapshot. If you want a HUD to appear, then check "Show HUD in snapshot".

If you're doing a series of shots of the same scene, then it can be useful to check "Keep open after saving." This keeps the snapshot window open until you uncheck this setting.

You may be interested in some other articles I've published here in the past about Second Life photography:

For additional news stories about Second Life and virtual worlds in general, visit my website avatarplanet.com. Now you can follow Apollo on Facebook!

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Second Life Examiner

Apollo Manga is the avatar of author and avatarplanet.com editor Erik Gordon Bainbridge, a Second Life member since 2004. Follow Apollo to the...

Comments

  • Melinda Latynina 2 years ago
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    One small correction: L$10 (cost of saving a texture) is worth 3.4 cents, not 34.

    I agree that careful choice of file format and size is crucial. I love the JPG format but when you use it I recommend never using less than 75% quality (too crappy) or more than 95% (use PNG for high quality).

    One really nice new feature is the "Save As" drop-down next to the save button which lets you rename the base session file name for a sequence of shots.

    Another power-user functionality is the Advanced > High Res Snapshot which doubles your image resolution though is much slower. This feature only works in conjunction with File > Snapshot To Disk (ctrl-`) and is essential for really high quality snapshots needed for printing, etc.

  • Apollo Manga 2 years ago
    Report Abuse

    Melinda, thanks for the correction on the Linden-dollar conversion. That was a decimal point gone rogue!

  • Melinda Latynina 2 years ago
    Report Abuse

    You're welcome, Apollo.
    Looks like you took my suggestion to highlight the new "Save As" feature in your latest post too. Very nice.

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