ZombiU (Wii U) review

Ubisoft seems to have approached ZombiU with a sensible formula: introduce the relatively unique properties of the Wii U gamepad and present them in the context of a very accessible and appealing zombie apocalypse. In doing so, Ubisoft, no stranger to third-party launch titles, has stepped it up a notch to deliver one of the few worthwhile original Wii U titles out of the gate.

There's something eerily familiar about the outbreak imagined in ZombiU's London setting. Granted, dark and desolate urban areas are hardly original settings in undead nightmares, but this combined with the guitar-driven score made me wonder just how much Ubisoft drew particular influence from 28 Days Later. Here, however, the fast-moving zombies don't show up until later. If you classify zombie entertainment two-pronged, as either isolated incidents that survivors can overcome or end-of-the-world events that survivors can endure, you'll find ZombiU falling into the latter category.

Please visit G4TV.com to read the rest of my review (originally published on December 18, 2012): LINK

Developer: Ubisoft Montpellier

Publisher: Ubisoft

Released: November 18, 2012

Platform: Nintendo Wii U

(Note: This review was based off a complete playthrough of the game. A copy was provided for review purposes by Ubisoft prior to the game's release to Examiner.com, which I then freelanced out to G4TV.com as a paid assignment.)

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, Gaming Lifestyle Examiner

Miguel Concepcion is a San Francisco-based 13-year game industry vet, as a writer & video producer. He freelances for game news and video sites including G4TV/X-Play, Machinima & Complex. He's always up for a challenge on the PS3 (ID: oilywater) or the 360 (Gamertag: Circle Of Vice). For a more...

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