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Unreal Tournament 2004 review

The character selection screen.  Note the swaps (cutting corners, don't you think?)
The character selection screen. Note the swaps (cutting corners, don't you think?)
Ken Kriho

Unreal Tournament 2004


Unreal Tournament 2004 is a first person shooter developed by Epic Games, Digital Extremes, and Psyonix, with publishing by Atari. It is the “third” game in the Unreal Tournament series (although it is more like an expansion of Unreal Tournament 2003). Like the previous games, there isn’t much of a story.

The next step in Unreal Technology
Ken Kriho

Graphics-The character models look fantastic and the animation is done smoothly. The Unreal 2.5 engine did its job very well. The scenery is also well done, and gives you the sense of wanting to be there. The only drawback is that each character model is a swap of another, which does work in creating more characters, but at the same time, is also cutting corners, and loses points in diversity.

Sound-The soundtrack is also well done and the voice acting is better this time around. The taunts aren’t as frequent this time around, which is a blessing to those who couldn’t stand Unreal Tournament’s frequent taunts. The only complaint is that the voices aren’t diverse, meaning that all males sound the same, as do females, and there should’ve been more diversity there (more aged voice for older characters).

Gameplay-While on the outside gameplay remains the same as a whole, it is each game mode is what sets each other apart. Each game mode brings diversity to the table, and each is well executed. You’ll never experience the same game play twice. The bots this time around is much better and their movements feel less restricted. They behave also much better this time around. There are vehicles included, but they only appear in onslaught and a few assault maps. The vehicle mechanics are well done and just adds more to the table.

Game modes-With a whole bunch of game modes, it would be enough to make one’s head spin. Besides the traditional Deathmatch, capture the flag, and so forth, there are several game modes that aren’t frequented in other games. Bombing run is an excellent example. It plays like a combination of football and basketball. While on offense, you’re defenseless, but you regenerate health as long as you have possession of the ball.

Overall-If you want to play a multiplayer game would give Call of Duty a run for its money; Unreal Tournament 2004 is that game. With so much to offer, you’ll be entertained.

Score: 5/5

Make sure to check out more of Ken’s work by visiting his website.