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Tom Clancy's Rainbow Six: Vegas (Xbox 360) review

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Tom Clancy's Rainbow Six: Vegas (Xbox 360)


Tom Clancy’s Rainbow Six: Vegas is a first person shooter released for Xbox 360 on November 22nd, 2006, Windows on November 28th, 2006, PSP on June 12th 2007, and PS3 on June 26th, 2007. The game was developed by Ubisoft Montreal and published by Ubisoft. The story follows a new team Rainbow as they hunt down international terrorist Irena Morales and her mercenary army for attacking key cities. Will you join Team Rainbow, or sit this mission out?

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Graphics-Scenery does look impressive, and does bring out a sense of being in said location. Las Vegas truly stands out in terms of scenery, and does an excellent job recreating night life in Las Vegas. Character model wise, they look slightly dated. They don’t look bad, but they could’ve looked better.

Sound-What truly stands out in sound is what your enemies are saying. This can make a difference in a gunfight, especially with harder enemies in later levels. Make sure you’re paying attention to their tactics, and plan accordingly. Everything else is average at best.

Gameplay-This is something of a mixed bag. On the positive side, the game does utilize a covering system, where you can take cover behind a wall, and provide covering fire. Another plus is the regenerating health, which does save some frustration with cheap deaths. One negative is that it’s easier to die in this game, as enemies come in larger hordes, and shifting attention can be problematic. Another negative is that this game doesn’t feel like Rainbow Six, but more like a Gears of War clone. One last negative is that you can’t plan before each mission.

Direction-This game took some chances, and while some did pay off, the rest didn’t fare as well.

Overall-This is a “solid game with rough edges” that will provide plenty of challenge.

Score: 3/5

You can get Rainbow Six: Vegas from Xbox Live, PSN or Steam.

If you enjoyed reading the articles, check out the slideshow at the top of the page to see some screenshots from the game.

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Make sure to check out more of Ken’s work by visiting his website.


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