“Forever Evil #1” is the subsequent title to spin out of DC’s “Trinity War,” which was a six-part Justice League, Justice League of America, and Justice League Dark crossover. Unfortunately, “The Trinity War” was poorly executed and conceived, but the ends nearly justify the means--Meaning that DC’s villain month has been largely successful, save for the shortage of lenticular covers which is another matter entirely. DC’s six-part left audiences with a bombshell of a conclusion that propelled DC into their September-long villains month, hence their spinoff title, “Forever Evil.”
There were numerous plot holes and inconsistencies in the “Trinity War” plot line that generally left readers confused and wanting more. Marvel Comics has been able to lead readers through a complicated, interesting, and roller coaster of a story arc that pays homage to its roots, while still providing fans modern entertainment. DC, however, has had trouble gaining momentum with their top heavy editorial staff, which effectively has diminished their returns and creative development.
Even with these poor business decisions, DC gets it right every once in a while, and whether it is a stroke of luck or was intended all along “Forever Evil #1” fires on all cylinders. The first issue depicts the villains of an alternate universe (Earth-3) invading our own universe and freeing the biggest, baddest villains of our Earth in order to make this universe more like theirs--An evil one.
I enjoyed the wide cast of characters, and the banter between all of the DC villains. We don’t often get to see the villains of a specific superhero interact with the villains of another, but “Forever Evil” provides this excuse. It was also enjoyable to see specific panels then segue into a particular villains title. For example, “Aquaman #23.1: Black Manta” pulls a couple of panels directly from the Iron Heights breakout scene of “Forever Evil #1.” This adds to the overall cohesion of the DC Universe, and provides the verisimilitude of organization and communication back at the DC offices. Marvel does this frequently, but when DC does it, it has a little more ‘Wow!’ factor to it because it seems as-if they never thinks that far ahead.
Plot-wise, “Forever Evil #1” is solid. The first issue seems to set the stage for grander exploits. Essentially the villains of Earth-3 (specifically Ultraman) provide a sterling speech as to why the Justice League has fallen and why it is their right to rule. Most of the villains seem onboard, however others seem trepidatious or feel as-if their goals are being superseded by an outsider. Regardless of opinion, the roots for conflict are immediately sown and set the stage for DC to do something bigger.
Let us see if they can pull it off.
As aforementioned, the plot works and is commendable. Geoff Johns gets props for at least writing something worthwhile. It has been awhile since he has produced something worth mentioning, especially with his new position at DC. The artwork and coloring are great, and uplift the issue tremendously. David Finch nails the look and feel of DC’s villains perfectly. The coloring is also fantastic, and props to the colorist for helping create such vivid villains.
“Forever Evil #1” gets four-out-of-five stars.