I stumbled upon Drunken Robot Pornography on Steam's Early Access section. It seemed pretty interesting and the company Dejobaan had already interested me with games like Monster Loves You and Drop That Beat Like An Ugly Baby so I wanted to give DRP a try. The name certainly leaves much to the imagination but this game is not a Hot Coffee Mod for Robots.
30-story tall giant robots. Jetpacks. Guns. It all started so innocently. Your robot bartender, Tim, used to make the best drinks at your nightclub. But you gave him sentience so that he could better empathize with the customers. Struck by the world's problems, he went crazy, burned your club to the ground, and fled with your twelve exotic robot dancers.
The story is pretty humorous. It is told through dialogue in levels as well as messages left by various characters which include Tim and the suit Reuben is wearing. The humor is both arbitrary and obvious. To be honest, one of my favorite jokes is said rather early. It is where Reuben makes a comment that people are still making zombie games even though it is the year 2032. The suit then scans his Steam account and finds there are over 70 games that involve zombies in his library. “I don't even remember buying those. “ - Reuben. “You haven't played any of them either.” - Suit. The interaction is hilarious and oddly true.
DRP is a bullet hell shooter with tones of boss fights. The big ones are when you fight the 12 henchmen of your ex-bartender Tim. The design of every titan is unique as is the way to destroy them. You have to destroy all the appendages of every boss until you get to the core. The 12 main bosses require the most effort because of their scale. Seriously, these guys are massive and the levels can barely contain them. The game helps you along by flashing the parts you can shoot off with a red light but there is so much going on because dodging bullets, lasers, plasma balls etc these colors somewhat blend together so you end up just shooting in the general direction and hope you are aiming correctly.
This shooter offers a healthy challenge only found in bullet hell shooters. Not every level has a titan and in some cases you have to achieve a certain score goal. Enemies will quickly begin to flood the screen and it gets to a point where you cannot keep track of where to go or what is hitting you because enemies creep up behind you etc. The game pressures you to keep moving and because of this Dejobaan has added a jetpack. To be honest, I don't like the jetpack that much. I understand the purpose of it in this game, mainly because the titans are so bloody big you have to fly to get to them. The jetpack seems really undervalued and it can't sustain you in air that long, in the end, you just use jump pads and the jetpack for gliding.
The game has some great visuals and bright colors to keep you entranced, coupled with the brilliant soundtrack the only thing that may make you stop playing is the moment between you losing a match for the 15th time and loading up the same level for the 16th time. Despite being a bullet hell shooter, there is an odd amount of strategy to the game. I can respect that. A lot of the great game design actually comes from the level design. Every level is engineered to work with the challenge presented. The ones with the large titans, tend to have tall buildings to climb on or jump pads to hop around on. It is creative in a sense that the level is there to help you, but at the same time, when you lose your rhythm, you are put at a disadvantage. This way, the game helps you learn and get better about traversing through each level.
There are so many levels in Drunken Robot Pornography and the user generated titans/levels are no exception. This game has a surprising amount of replay value because of the simplicity in it's objectives and easy to use controls. This is a game that is better than a lot of shooters on the market, it will most likely be a sleeper hit, and it fits that role perfectly. I give Drunken Robot Pornography a 9/10.