When people think of horror games throughout the past years, it's no doubt you may hear games from the Silent Hill series or, most likely, the Resident Evil series. The game is popular with fans of the horror genre, and for good reason. Among several ups and downs in the game series, Revelations shines as an overlooked gem on the portable library list.
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I downloaded the demo some time ago and wrote up a short review on it, but have not dedicated the time to write a review on the game itself until just recently. I find the game not only has lasting appeal for first time players and long fans of the series, but it overshadows many of the previous titles come out in recent years.
The game starts with an involved story the player peels back one chapter at a time, mostly due to cutscenes, following two different arcs which eventually collide in a great (and difficult) boss battle. Because a lot of the game runs on gameplay, sections of the story contain cheesy dialogue (Thank you, Rachel, I’m looking at you) and some of the cutscenes are more bothersome than entertaining since to understand the story you need to follow them carefully. If you miss one, you probably won’t get what’s going on when the next one shows its face. The graphics, however, do not make it easy to look away. They are superb and the title still remains, in my opinion, one of the best available for 3DS, especially to look at. The game makes great use of shadow and lightning, and even some textures built in outside of cutscenes. The sounds are up to par and are useful with the many jumpscares in the game. I suggest first timers to use headphones in order to get the best experience.
One thing I worried about in demo was how the handling of the gun would convert when using the circle pad, but it works very well and requires just a little gameplay to get used to before you’re shooting down Ooze with the best of them. Speaking of Ooze, that is the name for the creatures in this game, as the zombies are nowhere to be seen. The enemies are just as creepy and frightening as the zombie nature, though, so fans of the franchise have nothing to fear. The campaign mode is composed of chapters through which several new enemies are introduced, and though the switch between story arcs and locations is refreshing at first, it soon becomes expected and tiresome to piece together. It’s fun the first time through, but on the second playthrough you’ll find yourself skipping cutscenes and wanting to get back to the action. You sometimes have an A.I. partner on missions but they rarely help you and are there more to quip one liners about how something doesn’t feel right, etc.
The game doesn’t end with campaign mode, thankfully, but offers the player a chance to play with another player randomly selected through the internet or friend codes (oy, friend codes). The raid mode is an assigned mission (one of several chapters in the game) where the players must kill a certain amount of enemies while moving through the stage and collect a medal at the end. Players are given options to upgrade weaponry they pick up through stages, which is a nice addition. The play with another player has never shown any skipping/glitching on my end and most of the time feels very smooth. Communication is limited to a few preassigned phrases you can utter to the other player with the press of a button such as: “Follow me!” or “Thanks!” There are many characters to choose from and each uses their preassigned phrases differently. The mode is a nice addition, and the only complaints I have is the inability to use the microphone during gameplay and the inability to instantly add players to any friend list. Bad form, Nintendo.
Either way, the game is still a great romp through dangerous territory and remains one of my go to titles for a quick raid mode playthrough.
Have you ever played any of the Resident Evil franchise? Do you prefer another series? Let me know in the comments!