Redhook’s Revenge is an educational/board game hybrid that was released on January 1st, 1993 for DOS. The game was developed and published by Imagisoft. The object of the game is to have the most loot by the time you reach the other side of the map. Is this game like buried treasure, or should this game walk the plank?
Graphics-The board (which is randomized) does a decent job of making it look like a cartographer’s map, and the characters look decent as well. The towns really don’t have much in terms of graphics, due to the towns only having mug shots. Redhook himself looks okay at best.
Sound-As far as sound goes, there isn’t much to say. The only sounds present are the rolling of the dice, action events (like sitting a turn out, getting a question right or wrong, etc.), and Blackbeard talking. Speaking of Blackbeard talking, giving him the only voice really isn’t fair because it would’ve been nice to hear the other characters speak as well.
Gameplay-The gameplay consists of each player taking turns, and events happen each turn (like answering a question, making a decision, or moving forward or backwards). If two players land on the same spot, they can fight for control of the territory. The winner gets the spot, and if they’re lucky, snags some gold. Fighting towns is like fighting another player. The questions at first seem challenging, but lose their value very quickly, due to repetitiveness.
Title-With a name like ‘Redhook’s Revenge’, you’d think this is a sequel. If that’s the case, where is the first game? Is it the same type of game as this? Naming it this way may alienate some players.
Educational Factor-This game does teach history, some math, resource management, geography and some tactics. While the lessons are basic, at least they’re present.
Overall-While the game isn’t terrible, the length of time it takes to complete the game probably won’t hold hardcore gamers for very long, but this is a good time killer.
You can get Redhook’s Revenge by clicking here (DOSBox required).
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