I once heard the Poker Night games referred to as “shenanigans simulators,” and truth be told I’m hard-pressed to come up with a better description for them. Sure, strictly speaking they’re Texas Hold 'em games, but you can honestly find better games elsewhere if playing poker is all you’re interested in. The strength of this series lies in the fun had from watching characters from different franchises bounce off of each other and the assuredly wacky antics that ensue, and while Poker Night 2 delivers on this front it does so to a lesser degree than its predecessor. This is mostly due to its cast of AI opponents simply not meshing as well comedically as the original Poker Night’s (even with the addition of a dealer character as a fifth in GLaDOS), but optimization issues across all available platforms also add strict mechanical problems to the mix. The addition of unlockable themes that alter dialogue adds considerably to the replay value, equaling out to a game that’s enjoyable if the first left you hungry for more of the same but wholly unnecessary if it left you satisfied.
December 8, 2013