Many developers subscribe to the idea that “horde mode” increases the replay-ability of their respective games. This is only true if the all-too-common “horde mode” has features that set itself apart from the industry standards. While Metro’s valid attempt at a wave-defense type horde mode does have features that set it apart, it feels grossly out of place.
Gamers begin Metro's Tower Pack set of missions as a soldier who has been recently wounded in battle. Due to the injury, the soldier becomes the perfect candidate to test a virtual reality battle simulator. In the Metro Series’ deep and dark atmosphere, a virtual reality training simulation feels like too much of a stretch. The science fiction that drives Metro is unrealistic but believable to an extent. The humans who inhabit the metro tunnels do not have any advanced technology in the rest of the games, only pieced-together weapons and vehicles. At least the Tower Pack is an attempt at a story line, but allowing players to be transported to a fake reality does not seem to fit into the Metro universe.
Cannon aside, Metro makes its greatest failure in the Tower Pack by removing core gameplay mechanics. The ability to shoot lights in order to stay hidden is gone. The ability to customize weapons and change gear is gone. These omissions make the Tower Pack feel generic. Still, it is important to note that the Tower Pack can prove to be extremely difficult.
You might be wondering, “If the story seems far-fetched and the gameplay is generic, why should I buy it?” The answer is in two parts. For one, the level design and enemies help the gameplay stay fresh. Even though the shooting and combat feels generic, not knowing the function of a button on a new level or what enemies will be attacking next keeps you on your toes. The final reason you should buy the Tower Pack is because it gives you an excuse to play more Metro.
This might seem shallow to some, but the Tower Pack should be a reasonable excuse for fans to sink a few minutes into Metro every so often. Recommending this pack to fans is easy; but for those who aren’t so sure about the series, it might be a harder sell.
Assuming that a five is a perfect score and a zero represents an irreversibly flawed game, the Metro: Last Light Tower Pack gets 2 out of 5 for a decent attempt at giving fans more of what they love. If you consider yourself a fan of Metro, get the Tower Pack now. If you don't feel like a return to post-apocalyptic Russia any time soon, this DLC will not do anything to change your mind.