Kemco Worldwide's End of Aspiration does not attempt to be the most original role playing game. Instead, it occupies a series of tablet games known as Japanese role playing games, or JRPGs. Like Tinkerhouse Games' Cthulhu Saves the World, End of Aspiration imitates the sixteen-bit games that made their home on the Super Nintendo Entertainment System and the Sega Genesis.
End of Aspiration begins its story by introducing the player to an aspiring mage. She begins by taking on a criminal organization that is imaginatively named the mafia This criminal organization, which obviously has no real world analog, is looking for old robots in an abandoned city. After she completes this mission, she returns to the orphanage where she was raised. Here, the player finds out the orphanage owes money to a robber baron who has loaned money at usurious rates.
Other characters are woven into the story as the game progresses, and each one looks like something that came out of a Phantasy Star Game. The artwork does not qualify as high quality or low quality, it simply exists as a vehicle to tell a story.
Even End of Aspiration's story line does not seem to engage the player. Characters all seem to have the same personality, and all of this makes it hard for someone to care about their world or its plight.
Despite these flaws, the game offers an entertaining diversion, and it can be played on a person's lunch break. Kemco developed a title that will not be remembered, but a player who downloads the version with ads, does not waste his money.