"Dead Space 3" was one of the most anticipated titles to hit retailers throughout this entire spring, and fans that have been waiting will not be disappointed with the performance this title has delivered.
According to a report from VideoGamer on Monday, a new title is already in the works at the "Dead Space" developer, but for those who are looking for a strong verdict regarding "Dead Space 3," you only need to keep reading.
"Dead Space 3" returns gamers to the horror world for the main character Isaac, who has probably gone through more pair of pants in his life than he has ammo rounds.
This game drops gamers off with a very impressive prologue cutscene, which provides people with the necessary context and background for the time in which "Dead Space 3" is taking place.
During this opening sequence, the montage does a tremendous job of showing off the game's engine and impressive visuals.
Wow, if the visuals and engine were not as impressive as they are, the opening sequence video would be extremely painful to watch, right Gearbox?
This is an example of why EA and its developing studios are among the best in the gaming industry. What a contrast in gaming quality from "Colonial Marines" to "Dead Space 3."
"Dead Space 3's" cutscenes are of movie-like quality, and are an exceptional embellishment this game uses to create the feeling of each chapter players go through.
The sound and music in this game, along with fire bursting in your face and random enemies coming at you from nearly every direction, all make for one creepily fun experience.
The animations in the game are right on point with the character's voice-over work and it all doesn't distract from the action happening in front of you.
The controls in "Dead Space 3" are certainly unique to the franchise and do a nice job of changing things up from what people are mostly use to in a lot of games.
They are outside of the norm for actions such as running, melee attacking and shooting, but every mechanic in the game feels nice and is practical for gamers to adapt to.
People will need to remember their kinesis ability as it is used quite heavily in the game, so if you're ever stuck not knowing what to do, think kinesis.
Then of course, there is the stomping of corpses that has never felt so rewarding. Seriously, gamers should kick their enemies while they are down. People will most of the time be rewarded with med gels and ammo for doing so.
In this game, extra ammo and resources are crucial to a player's survival, so stomp away and open every box you can.
"Dead Space 3's" health meter is of course located in a very subtle location, which is cleverly done and doesn't waste screen space, like other titles sometimes do.
Some folks were a little concerned as to whether or not Visceral Games would dial back the scariness of this title because of certain circumstances coming up over the past handful of months, and if they did change things up, you wouldn't notice it.
Visceral does a fantastic job of scaring the hell out of you. Thanks for that guys, glad Old Navy is having a sale on jeans.
The action and cutscenes in this game are epic and very impressive to witness. The unpredictability factor of "Dead Space 3" is great because people will start expecting one thing to happen, and a completely different event takes place instead.
Just when gamers start to feel comfortable with this game, they all get frightened back onto their toes.
The co-op feature in this game, where gamers can drop-in and drop-out, is a welcomed addition, and is something people will enjoy.
For those who enjoy taking on enemies with friends, it's a great mode to enjoy and utilize, and for those who enjoy playing on their own, single player is great too.
When a gamer is going through "Dead Space 3's" gameplay, it will blend nicely with whatever cutscenes follow, no matter how long or short they are. Things make sense and flow nicely together.
The weapon-crafting feature in this game does a great job of letting players create their own death-dealing machine. Players really can get into the different ways they can customize their arsenal.
The setup for the weapon-crafting menus are very easy to get through and don't hinder the game's flow.
Enemies of course, are extremely creepy, nasty looking and have a nice variability as gamers go through each chapter of the story.
None of the enemies feel repetitive and the different types of enemies bring a unique challenge for gamers to overcome.
Everything really lends itself to a smooth and entertaining experience for people. The story of this game is pretty solid, although it is no "Spec Ops: The Line." Still it is effective and doesn't take away from the great things "Dead Space 3" has to offer.
From start to finish, "Dead Space 3's" campaign is suspenseful, action-packed and is one heck of a ride for people to enjoy.
Fans of the "Dead Space" series and people who haven't played this game before, you will all be satisfied with your $60 investment and will be asking yourself one question at the end.
When will "Dead Space 4" be coming out?