Commander Keen: Keen must die is the third and final episode in the ‘Invasion of the Vorticons’ trilogy. The game was published by Apogee Software and developed by Id software, and released for DOS on December 17th, 1990. The plot follows Billy Blaze (aka Commander Keen) as he heads to Vorticon VI to combat the ‘Grand ‘Intellect’ and end his evil reign once and for all. But is the fight worth fighting, or should you retreat?
Graphics-Like the first game, be prepared to see the same backgrounds again and again, even with the different level layouts. Vorticons now wear red suits, the ninjas look okay, and the mama vorticons are weird looking. Level layouts are more challenging than in the first two games.
Sound-Just like the other games, no sound.
Gameplay-Gameplay as a whole remains the same. The combat mechanic is even more action packed than in the previous episodes, thanks to the added guns, but there are now even more enemies to deal with. Ankhs provide invincibility for 10 seconds. You still get an extra life after every 20,000 points, and the pogo stick makes reaching higher places easier. The game is the hardest of the three, but not overly challenging.
Concept-Since Commander Keen is taking the fight to the Vorticons, it makes you wonder if Commander Keen is being a hero for the Earth, or a terrorist to Vorticon VI? This is never really explained anywhere. All the story says is that Commander Keen has to defeat the Grand Intellect. So is Commander Keen playing the role of a martyr?
Overall-Of the three episodes, this is the most violent, and the most difficult. Commander Keen is going to the Vorticon’s home planet and massacring Vorticons left and right, all without Commander Keen shedding a tear. But this game (both individually and as a whole trilogy) is still fun.
You can get Commander Keen from the following sites:
3drealms: Click here.
Steam: Click here.
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