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Commander Keen Episode 6: Aliens ate my Babysitter review

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Commander Keen Episode 6: Aliens ate my Babysitter

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Commander Keen: Aliens ate my Babysitter is a “special” episode of Goodbye Galaxy, and the sixth game in the Commander Keen series. The game was developed by id Software and published by Apogee software. The game was released in 1991. The story takes place sometime after episode 5, although it is unclear when. Commander Keen’s babysitter Molly is abducted by the Bloogs and Commander Keen has to go to Fribbulus Xax to rescue her, which in turn would allow Mortimer McMire time to conquer the universe. Is the game worth saving, or should this game be eaten by the Bloogs?

Graphics-It is the game graphics as in the previous game. The only major differences are the enemies, items to collect for points, level designs and backgrounds. The enemies are okay looking, but really don’t impress.

Sound-Not as many soundtracks this time, and the sound effects are slightly better.

Gameplay-Gameplay as a whole remains the same. This game is semi-linear, which is a blessing from episode 5’s linear level progression, but there aren’t as many open paths like in episode 4. The game also now requires the player to get three special items in order to complete the game.

Title-Of all the titles from the six games, this is the weakest name. If Stephen Herek were to direct a spin off of “Don’t tell mom, the babysitter’s dead”, this title should be considered. Could only imagine a movie titled “Don’t tell mom, aliens ate my babysitter.”

Overall-While this game isn’t part of the Goodbye Galaxy series; it is a good spin off to play. The only downside is the game’s charm isn’t in full effect like in the previous games.

Score: 3/5

You can get the demo for Episode 6 by clicking here.

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