Commander Keen: The Earth Explodes is the second of three episodes in the ‘Invasion of the Vorticons’ trilogy. The game was published by Apogee Software and developed by Id software, and released for DOS on December 17th, 1990. The plot follows Billy Blaze (aka Commander Keen) as he tries to prevent the Earth from getting blown up by the Vorticons (why they want to blow up the Earth is anybody’s guess). But is the game worth saving, or should the game explode?
Graphics-Like the first game, be prepared to see the same backgrounds again and again, even with the different level layouts. Vorticons now wear yellow suits, and the new enemies are pretty cool looking. The most impressive are the Vorticon Elites.
Sound-Just like the first game, no sound.
Gameplay-Gameplay as a whole remains the same. The combat mechanic is now more action packed thanks to the added guns, but there are now more enemies to deal with. Light switches can make a difference in game play. You still get an extra life after every 20,000 points, and the pogo stick makes reaching higher places easier. The game is slightly harder than the first game, but still a lot of fun to play.
Baby Vorticons-Of all the enemies in the game, WHY BRING THE BABY VORTICONS ALONG?!?! Sure, they get annoying, and hinder progress, but if Commander Keen kills them, wouldn’t the other Vorticons be concerned for their safety?! Whoever decided to bring them along should’ve considered their safety first. Makes you wonder if there’s child services onboard the Vorticon Mothership.
Overall-‘If it ain’t broke, don’t fix it’ is the saying that best describes the overall experience of the game, and that’s a good thing. The only slip up is the story feels very generic, and doesn’t add a whole lot of substance to the game.
You can get Commander Keen from the following sites:
3drealms: Click here.
Steam: Click here.
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