Card Hunter is a browser game that many players are likely unaware of. This is largely because it doesn’t have a big publisher backing it that can afford tons of advertising to get the game’s name out there, nor is it on a console where visibility might be easier to attain. Because of this, it’s likely that many gamers will miss out on this rare gem, and that is a shame.
Card Hunter essentially merges a collectible card game together with a traditional tabletop RPG. It might sound weird at first, but it works out surprisingly well. The game begins by throwing you into some high level encounters first while teaching you the basics, and after a few battles you’re forced to restart and build yourself up from the first level.
Each member of your party in Card Hunter has their very own deck of cards associated with them. Each card represents an action the character can take, whether that action is an attack, block, magic, movement, or something else entirely, they are all represented by cards in your character’s deck.
This adds another dimension to a standard tabletop encounter by making everything dependent on the draw of a card at times, and like many collectible card games winning and losing can sometimes come down to the luck of the draw.
That’s not to mention the usual tabletop rolls regarding things such as dodges or armor which are also still around and can have just as much impact on an encounter.
The cards in a particular deck are determined by the weapons and armor a particular character is wearing, and despite it being an interesting idea this inadvertently leads to perhaps the game’s biggest issue. Inventory management can become extremely troublesome, especially if you ignore your inventory for a few modules.
Because cards and their corresponding actions are determined by equipment, you can quickly find yourself trying to horde large amounts of items that may not immediately be helpful to you but could be amazing in certain situations. For example, if your primary attack magic is of the fire element, then an enemy that is resistant to fire will cause you all sorts of issues unless you change your main attack element by changing your character’s equipment.
This leads to a lot of micromanagement to stay effective for every encounter. This is no problem for players that enjoy that kind of minute preparation, but it isn’t for everyone. Luckily the enjoyment that can be had from the encounters themselves more than makes up for it, and that is especially true if that meticulously crafted setup of yours works out perfectly.
Card Hunter comes to you at the spectacular price of free, kind of. Card Hunter can be enjoyed for completely free if you wish, but like most games with a cash shop you are able to get many different benefits by spending money. Some of the things available by spending money are joining a club that allows you to loot extra items after every encounter, new figures that change how your characters appear on the game board, and loot boxes that you can open that have guaranteed rare items.
These things will likely only matter for those that plan to play the multiplayer portion of the game in which two players have their parties face off against one another. While it is probably useful during the single player campaign it never seemed to be something that was absolutely required.
All in all Card Hunter is a very enjoyable game, and is likely to take up hours of time for those that enjoy tabletop RPGs, collectable card games, or are just general strategy enthusiasts. Considering all you need is a browser to play there’s no reason to not give it a try if you’re even remotely interested.