The narrative foundation of Beyond: Two Souls is a string of pearls, though some of those pearls are imperfect. When chronicling the life of a person that covers fifteen years within a ten to twelve-hour game, you pretty much have to present the story in vignettes. As the follow up to Quantic Dream’s Heavy Rain, Beyond is certainly a cinematic experience, but one with improvements in gameplay and interaction, not to mention great performances by actors with natural American accents.
Beyond: Two Souls, as its title implies, is a tale of dual protagonists. Jodie, played by the oh-so talented Ellen Page, has been tied, since birth, to an invisible entity name Aiden. It’s a relationship not unlike living with a conjoined twin. Aiden’s persistent presence reveals those codependency issues and an unsurprising love/hate relationship. And that becomes all the more problematic when potential love interests enter Jodie’s life.
You can read the rest of my review by going to Inside Gaming Daily, the Machinima video network's editorial blog: LINK
(Note: A copy of the game was provided in advance for review purposes. I received these as a freelancer and wrote the review for Inside Gaming Daily as a paid freelance assignment.)
Developer: Quantic Dream
Publisher: Sony Computer Entertainment
Released: October 8, 2013
Platforms: PlayStation 3