HONG KONG, May 13 /Xinhua-PRNewswire-FirstCall/ --
GigaMedia Limited (Nasdaq: GIGM) announced today strong first-quarter results
with revenues climbing 51 percent to a record $54.6 million, and operating
income rising 49 percent to a record $12.9 million, both in comparison to
first quarter 2007, driven by continued strong growth in its poker software
business in continental Europe and sharply increased contributions from its
online games business in Asia.
Net income was a record US$12.1 million, up 43 percent year-over-year and
up 13 percent sequentially over the last quarter of 2007. First-quarter 2008
non-GAAP basic and diluted earnings per share were $0.24 and $0.21,
respectively, which exclude non-cash share-based compensation expenses.
''GigaMedia delivered an excellent first quarter based on solid execution
in all businesses: strong growth in our world-leading poker software business,
record results in our casino software business, and an exciting lift in our
Asian online games business,'' stated President Thomas Hui. ''We are driving
outstanding growth from our existing products, pointing to even more powerful
growth to come from the new offerings we are rolling out this year.''
''We start 2008 with an excellent quarter, a strong foundation from which
to introduce a new line-up of top games and offerings," stated CEO Arthur
Wang. ''Our plans to launch in Japan this quarter, to add casino products to
our poker client and to acquire or partner with a sports betting firm all
should drive even greater momentum and make 2008 another record year.''
Consolidated Financial Results
GIGAMEDIA 1Q08 CONSOLIDATED FINANCIAL RESULTS
(unaudited, 1Q08 1Q07 Change 1Q08 4Q07 Change
all figures (%) (%)
in US$
thousands,
except per
share
amounts)
Revenues 54,629 36,086 51 54,629 47,708 15
Gross Profit 43,149 28,753 50 43,149 37,592 15
Operating
Income 12,907 8,665 49 12,907 9,299 39
GAAP Net
Income 12,077 8,459 43 12,077 10,659 13
GAAP Net
Income Per
Share,
Diluted 0.20 0.14 41 0.20 0.18 14
Non-GAAP Net
Income (A) 12,813 8,749 46 12,813 11,329 13
Non-GAAP
Net Income
Per Share,
Diluted (A) 0.21 0.15 39 0.21 0.19 13
EBITDA (B) 13,929 9,958 40 13,929 11,725 19
Cash, Cash
Equivalents
and Marketable
Securities-
Current 79,923 47,984 67 79,923 79,917 0
(A) Non-GAAP net income and non-GAAP net income per share exclude non-cash
share-based compensation expenses. (See, ''Use of Non-GAAP Measures,"
for more details.)
(B) EBITDA (earnings before interest, taxes, depreciation, and
amortization) is provided as a supplement to results provided in
accordance with U.S. generally accepted accounting principles
(''GAAP''). (See, ''Use of Non-GAAP Measures," for more details.)
Consolidated revenues for the first quarter increased 51 percent to a
record $54.6 million from $36.1 million in the same period of 2007, and grew
15 percent from $47.7 million for the fourth quarter of 2007. Driving the
year-over-year and quarter-over-quarter improvements was strong organic growth
in GigaMedia's poker software and Asian online games businesses. Period
results also benefited from the consolidation and growth of T2CN, GigaMedia's
online game platform in China. Significantly increased momentum in T2CN in the
first quarter of 2008 reflected successful integration of T2CN with GigaMedia
and execution of initial strategic growth initiatives to leverage its leading
position in China's large online sports games market.
Consolidated gross profit for the first quarter increased 50 percent to
$43.1 million from $28.8 million in 2007 and increased 15 percent quarter-
over-quarter from $37.6 million, driven by continued robust gross profit
growth in the gaming software business and accelerating contributions from the
Asian online games business, whose gross profit more than doubled from the
same period in 2007 and grew 37 percent quarter-over-quarter. First-quarter
consolidated gross profit margin was 79.0 percent, comparable with 79.7
percent a year ago and 78.8 percent in the previous quarter.
Consolidated operating income for the first quarter grew 49 percent year-
over-year to a record $12.9 million from $8.7 million in the first quarter of
2007 and increased 39 percent quarter-over-quarter from $9.3 million in the
fourth quarter of 2007.
Driving the year-over-year increase in consolidated operating income was
strong operating income growth in the gaming software and Asian online games
businesses, which offset declining contributions from the legacy broadband ISP
business.
The quarter-over-quarter increase in consolidated operating income
reflected strong sequential growth in revenues and operating margin. The
company's consolidated operating margin in the first quarter of 2008 was 23.6
percent, a significant increase from 19.5 percent in the previous quarter. The
increase in consolidated operating margin was due to an improvement in the
operating margin of the gaming software business as a result of reduced
marketing expenses, combined with a sharp increase in the operating margin of
the Asian online games business in the first quarter of 2008 as revenues
surged. (See, ''Business Unit Results,'' for more details.)
Consolidated non-operating income during the first quarter of 2008,
totaled approximately $500 thousand, up from non-operating income of
approximately $87 thousand a year ago and $353 thousand recorded in the
previous quarter. The quarterly sequential increase was primarily due to
increases in interest income and gains on sales of marketable securities.
Consolidated net income for the quarter increased 43 percent to a record
$12.1 million from $8.5 million in 2007, and grew by 13 percent from the
previous quarter. The year-over-year and quarter-over-quarter increases were
due to the aforementioned factors impacting operating income and non-operating
income, which were partially offset by increases in minority interest income
deductions during the periods and increased tax expenses as a portion of tax
losses carried forward was either utilized or expired in 2007. GigaMedia's
effective tax rate during the first quarter of 2008 was approximately 3.9
percent.
GigaMedia also reports non-GAAP financial measures, including non-GAAP
consolidated operating income, non-GAAP consolidated net income, non-GAAP
basic and fully-diluted earnings per share, and consolidated EBITDA. The non-
GAAP measures are described below and reconciliations to the corresponding
GAAP measures are included at the end of this release. (See, ''Use of Non-GAAP
Measures,'' for more details.)
Non-GAAP consolidated operating income, non-GAAP consolidated net income,
and non-GAAP basic and fully-diluted earnings per share all exclude non-cash
share-based compensation charges. First-quarter non-cash share-based
compensation charges were $767 thousand, up from $709 thousand in the fourth
quarter.
Non-GAAP consolidated operating income was $13.7 million in the first
quarter of 2008, up 53 percent year-over-year and up 37 percent quarter-over-
quarter. Non-GAAP consolidated net income in the first quarter was $12.8
million, representing an increase of 46 percent over the same period last year
and a 13 percent increase over the fourth quarter of 2007. Non-GAAP basic
earnings per share were $0.24, a 41 percent increase from 2007 and an increase
of 13 percent quarter-over-quarter. Non-GAAP fully-diluted earnings per share
were $0.21, a 39 percent increase from the same period last year and up 13
percent compared with the fourth quarter.
Consolidated EBITDA for the first quarter of 2008 grew 40 percent to $13.9
million versus the same period last year, and was up 19 percent from the
fourth quarter of 2007. Operating cash flow for the first quarter of 2008 was
$9.0 million. Capital expenditures totaled $2.8 million for the period.
GigaMedia continued to maintain a robust balance sheet. Cash, cash
equivalents and marketable securities-current were $79.9 million, unchanged
from the fourth quarter of 2007. Total loans amounted to $32.2 million at the
end of the first quarter of 2008.
Business Unit Results
GigaMedia Limited conducts its online entertainment business in two
business segments. The gaming software segment develops and licenses online
poker and casino gaming software solutions and application services, primarily
targeting emerging continental European markets. The Asian online games
segment operates a suite of play-for-fun online games, mainly targeting online
gamers in Greater China. A third segment, other business, consists of
GigaMedia's legacy broadband ISP operations in Taiwan.
Gaming Software Business
(unaudited, in US$ 1Q08 1Q07 Change 1Q08 4Q07 Change
thousands) (%) (%)
Revenues 38,301 26,271 46 38,301 34,159 12
Gross Profit 32,754 22,675 44 32,754 29,734 10
Operating Income 11,515 8,699 32 11,515 9,818 17
Net Income Before 11,503 8,422 37 11,503 10,561 9
Minority Interests
Net Income 11,396 8,292 37 11,396 10,871 5
EBITDA 11,913 8,858 34 11,913 10,859 10
The gaming software business continued to build on its market leading
position, delivering record revenues and net income, driven by strong
execution in both the poker and casino software businesses.
First-quarter revenues in the gaming software business increased 46
percent year-over-year to a record $38.3 million from $26.3 million and by 12
percent quarter-over-quarter from $34.2 million.
GigaMedia's revenues from the gaming software business derived from
providing poker and casino software and services to its master licensee were
$16.9 million during the first quarter of 2008. This represented an increase
of 40 percent from $12.1 million in 2007 and a 7 percent increase from the
fourth quarter of 2007, which totaled $15.8 million. Such revenues are
eliminated in consolidation.
Driving this performance were record revenues in GigaMedia's poker
software business resulting from continued strong growth in real-money players
on Everest Poker, one of the world's leading poker sites. Results also
benefited from strong year-over-year and quarterly sequential growth in the
casino software business.
Revenues in the poker software vertical were $29.7 million, up 56 percent
from the same year-ago period and up 11 percent from the previous quarter.
Poker software represented 77 percent of the business unit's total first-
quarter 2008 revenues. Approximately 208,000 active depositing real-money
customers played on the poker platform during the first quarter, up 14 percent
from the previous quarter. During the quarter, approximately 68,000 new
depositing real-money poker players were added, up 19 percent quarter-over-
quarter.
Revenues in the casino software vertical were $8.6 million during the
first quarter. This represented a 20 percent increase from the same period in
2007 and an increase of 17 percent from the previous quarter. Rollout of new
video slot games combined with strong cross-marketing to Everest poker players
in the first quarter contributed to the strong revenue growth.
First-quarter gross profit grew 44 percent to $32.8 million from $22.7
million in 2007 and was up 10 percent from $29.7 million in the fourth quarter,
reflecting strong revenue growth in the periods. Gross profit margin remained
relatively stable year-over-year at 85.5 percent versus 86.3 percent in 2007
and declined slightly from 87.0 percent in the preceding quarter, due
primarily to increases in bandwidth, engineering and customer service costs.
Total first-quarter selling and marketing expenses were $15.9 million, up
50 percent from $10.6 million in 2007 and down 3 percent quarter-over-quarter
from $16.5 million. The year-over-year increase was attributable to increases
in payments to marketing affiliates as a result of strong revenue growth, as
well as increases in discretionary mass media promotions. The quarter-over-
quarter variation was largely due to a reduction in discretionary mass media
promotional expenses in the first quarter of 2008 following a series of strong
media campaigns in the fourth quarter targeting strategic brand-building
opportunities, which resulted in higher than normal selling and marketing
expenses in the fourth quarter.
Operating income grew 32 percent to a record $11.5 million from $8.7
million in 2007 and by 17 percent quarter-over-quarter from $9.8 million.
Operating margin declined year-over-year to 30.1 percent from 33.1 percent in
2007 due to increases in product development and engineering expenses and
selling and marketing expenses. Operating margin increased from 28.7 percent
in the fourth quarter of 2007, reflecting the aforementioned sequential
reduction in selling and marketing expenses from the fourth quarter.
Net income rose 37 percent to a record $11.4 million from $8.3 million in
2007 and by 5 percent sequentially from $10.9 million in the fourth quarter.
EBITDA increased 34 percent year-over-year and grew 10 percent from the fourth
quarter of 2007 to $11.9 million from $10.9 million. Capital expenditures
totaled approximately $1.7 million for the first quarter.
Asian Online Games Business
(unaudited, in 1Q08 1Q07 Change 1Q08 4Q07 Change
US$ thousands) (%) (%)
Revenues 12,890 5,471 136 12,890 10,074 28
Gross Profit 9,395 4,258 121 9,395 6,847 37
Operating Income 3,708 818 353 3,708 1,219 204
Net Income Before 3,263 889 267 3,263 1,138 187
Minority Interests
Net Income 2,557 1,037 147 2,557 1,298 97
EBITDA 3,665 1,488 146 3,665 2,058 78
The Asian online games business more than tripled operating income
sequentially on record revenues. Results reflected strong execution, favorable
seasonality, and the inherent scalability of the business.
First-quarter revenues in the Asian online games business increased 136
percent to a record $12.9 million from $5.5 million a year ago and were up 28
percent from $10.1 million in the previous quarter. Strong organic growth in
FunTown in Taiwan and Hong Kong and consolidation of T2CN in China drove the
year-over-year improvement. Quarter-over-quarter revenue growth was led by a
48 percent sequential improvement in T2CN revenues.
First-quarter revenues from FunTown grew 28 percent to $7.0 million from
$5.5 million in 2007 and increased 15 percent from $6.1 million in the
previous quarter. Year-over-year and quarter-over-quarter growth reflected
strong contributions from the advanced casual game Tales Runner, the favorable
impact of effective mass media marketing and successful MahJong game events
around the Chinese New Year holiday, and appreciation of the New Taiwan dollar
against the U.S. dollar. Average monthly active paying accounts were
approximately 111,000 during the first quarter, down 5 percent from the fourth
quarter, but average monthly revenue per active paying account was $21.09
during the period, up 21 percent quarter-over-quarter. Peak concurrent users
were approximately 43,000, a decrease of 12 percent from the fourth quarter.
Total revenues for T2CN in the period climbed sharply to $5.9 million,
representing a 48 percent increase from $4.0 million in the fourth quarter.
Strong revenue growth was attributable to increased revenue from FreeStyle
driven by new game patches, marketing of the game in conjunction with a hit
movie, and increased online gamer activity resulting from a severe snowstorm
around and during Chinese New Year. Appreciation of the renminbi against the
U.S. dollar also contributed to the increase. T2CN's average monthly active
paying accounts were approximately 514,000 during the first quarter, up 43
percent from the fourth quarter, and average monthly revenue per active paying
account was $3.86 during the period, up 12 percent quarter-over-quarter. Peak
concurrent users of FreeStyle were approximately 185,000, an increase of 7
percent from the fourth quarter.
First-quarter gross profit grew 121 percent to $9.4 million from $4.3
million in 2007 and increased by 37 percent sequentially from $6.8 million as
a result of strong revenue growth. Gross profit margin decreased year-over-
year to 72.9 percent from 77.8 percent in 2007, attributable to the increase
in contributions from licensed games, which carry lower margins than self-
developed games. Gross profit margin grew significantly sequentially from 68.0
percent in the fourth quarter of 2007 as a result of strong sequential revenue
growth on existing game offerings.
Total selling and marketing expenses in the fourth quarter grew 15 percent
to $2.6 million from $2.3 million in 2007 and declined 9 percent from $2.9
million in the previous quarter. The year-over-year increase was due to
consolidation of T2CN. The quarter-over-quarter decrease was due to a
sequential reduction in mass media promotional/advertising expenses.
Operating income jumped 353 percent from the same period in 2007 to a
record $3.7 million from $818 thousand, and climbed 204 percent from the
previous quarter. First-quarter 2008 operating margin increased sharply to
28.8 percent from 15.0 percent in 2007 and from 12.1 percent in the previous
quarter reflecting the inherent scalability of the Asian online games business
unit. Specifically, operating margin grew year-over-year primarily due to
strong revenue growth and effective control of sales and marketing expenses,
which offset the period decline in gross margin and higher general and
administrative expenses related to expansion and integration of the Asian
online business. The quarter-over-quarter increase in operating margin was
mainly attributable to the aforementioned gross profit margin expansion and
sequential reduction in selling and marketing expenses.
Net income grew 147 percent to a record $2.6 million from $1.0 million in
2007 and by 97 percent sequentially from $1.3 million in the fourth quarter.
The strong growth was due to the aforementioned factors impacting operating
income, which more than offset increased minority interest income deductions
during the periods.
EBITDA increased 146 percent to $3.7 million from $1.5 million in the
first quarter of 2007 and grew 78 percent from $2.1 million in the fourth
quarter. Capital expenditures totaled approximately $622 thousand for the
first quarter.
Other Business - Legacy Broadband ISP Business
(unaudited, in US$ 1Q08 1Q07 Change 1Q08 4Q07 Change
thousands) (%) (%)
Revenues 3,444 4,353 -21 3,444 3,492 -1
Gross Profit 1,001 1,820 -45 1,001 956 5
Operating Income (Loss) 214 656 -67 214 (107) NA
Net Income (Loss) 159 570 -72 159 40 299
EBITDA 400 1,122 -64 400 271 48
Revenues in the legacy broadband ISP business in the first quarter of 2008
were $3.4 million. Revenues during the period decreased 21 percent year-over-
year and 1 percent quarter-over-quarter. First-quarter 2008 operating income
was $214 thousand, compared to $656 thousand in the first quarter of 2007 and
a loss of $107 thousand in the fourth quarter of 2007. Net income in the first
quarter of 2008 decreased to $159 thousand from $570 thousand in the same
period of 2007 and increased from $40 thousand in the fourth quarter of 2007.
Business Outlook
The following forward-looking statements reflect GigaMedia's expectations
as of May 13, 2008. Given potential changes in economic conditions and
consumer spending, the evolving nature of gaming software, online games and
broadband, and various other risk factors, including those discussed in the
company's 2006 Annual Report or 20-F filing with the U.S. Securities and
Exchange Commission referenced below, actual results may differ materially.
Gaming software business. GigaMedia expects strong revenue growth in its
gaming software business for the full year 2008. Nonetheless, the company
expects second-quarter revenues to be largely in line with those of the first
quarter, reflecting an industry-wide slowdown due to summer seasonality. The
seasonal slowdown may be offset in part by the launch of new products and
offerings such as casino games in the Everest poker client, as well as
traditional Asian gaming products.
Asian online games business. The company expects revenues to climb sharply
in the second half of 2008, driven by major new game launches. In Taiwan and
Hong Kong, GigaMedia expects major new game launches to include NBA Street
Online, Holic and Hellgate: London. In China, GigaMedia expects to launch
Holic in the fourth quarter of 2008.
Broadband ISP business. GigaMedia has retained financial advisors to
assist with the potential disposal of this legacy business unit and remains in
discussions with identified buyers concerning a proposed sale of the business.
Use of Non-GAAP Measures
To supplement GigaMedia's consolidated financial statements presented in
accordance with GAAP, the company uses the following measures defined as non-
GAAP by the SEC: EBITDA, and US GAAP operating income, net income and basic
and fully-diluted earnings per share data adjusted to exclude the impact of
share-based compensation. The presentation of these non-GAAP financial
measures is not intended to be considered in isolation or as a substitute for
the financial information prepared and presented in accordance with GAAP.
GigaMedia believes these non-GAAP financial measures provide meaningful
supplemental information regarding GigaMedia's performance by excluding
certain expenses that may not be indicative of the company's operating
performance. Effective January 1, 2006, GigaMedia adopted Statement of
Financial Accounting Standards No. 123(R) (''SFAS 123(R)'') regarding the
expensing of share-based compensation. The company believes that the
presentation of non-GAAP operating income, net income, and basic and fully-
diluted earnings per share enables more meaningful comparisons of performances
across periods to be made by excluding the effect of SFAS 123(R), and that
EBITDA is a measure of performance used by some investors, equity analysts and
others to make informed investment decisions. GigaMedia believes that both
management and investors benefit from referring to these non-GAAP financial
measures in assessing the company's performance and when planning and
forecasting future periods. GigaMedia believes these non-GAAP financial
measures are useful to investors in allowing for greater transparency with
respect to supplemental information used by management in its financial and
operational decision making. A limitation of using non-GAAP operating income
excluding share-based compensation expenses, net income excluding share-based
compensation expenses, and basic and fully-diluted earnings per share
excluding share-based compensation expenses is that these non-GAAP measures
exclude share-based compensation expenses that have been and will continue to
be for the foreseeable future a recurring expense in the company's business. A
limitation of using EBITDA is that it does not include all items that impact
the company's net income for the period. In addition, EBITDA as defined by
GigaMedia may not be comparable to similarly titled measures reported by other
companies. Management compensates for these limitations by providing specific
information regarding the GAAP amounts excluded from each non-GAAP measure.
Reconciliations of the adjusted income statement data to GigaMedia's US GAAP
income statement data are provided on the attached unaudited financial
statements.
About the Numbers in This Release
Full-year and quarterly figures
All quarterly figures referred to in the text, tables and attachments to
this release are unaudited. The financial statements from which the financial
results reported in this press release are derived have been prepared in
accordance with U.S. GAAP, and are presented in U.S. dollars.
Consolidated financial results for the first quarter of 2008 benefited
from GigaMedia's investment in T2CN. GigaMedia increased its total equity
ownership of T2CN to approximately 58 percent in July 2007 and began to
consolidate T2CN financial results with those of the company in June 2007. As
a result, consolidated financial results for the first quarter of 2008 may not
be comparable with other periods.
Segmental results
GigaMedia's segmental financial results are based on the company's method
of internal reporting and are not necessarily in conformity with accounting
principles generally accepted in the U.S. Consolidated quarterly and/or annual
financial results of the company may differ from totals of the company's
segmental financial results for the same period due to (1) the impact of
certain of the company's headquarters costs and expenses, which are not
reflected in the business segment results, (2) the impact of certain non-
operating subsidiaries of GigaMedia on the company's consolidated financial
results, and (3) certain inter-company eliminations.
Conference Call and Webcast
GigaMedia will hold a conference call at 8:00 p.m. Taipei/Hong Kong Time
on May 13, 2008, which is 8:00 a.m. Eastern Daylight Time on May 13, 2008 in
the United States, to discuss the company's first-quarter performance.
Individual investors can listen to a webcast of the call at
http://ir.giga.net.tw , through CCBN's individual investor center at
www.fulldisclosure.com , or by visiting any of the investor sites in CCBN's
Individual Investor Network. Institutional investors can access the call via
CCBN's password-protected event management site, StreetEvents
( http://www.streetevents.com ). The webcast will be available for replay.
About GigaMedia
GigaMedia Limited (Singapore registration number: 199905474H) is a major
provider of online entertainment software and services. GigaMedia develops
and licenses software for online gaming. GigaMedia also operates online games
businesses including FunTown, a leading Asian casual games operator and the
world's largest online MahJong game site in terms of revenue, and T2CN, a
leading online sports game operator in China. More information on GigaMedia
can be obtained from http://www.gigamedia.com.tw .
The statements included above and elsewhere in this press release that are
not historical in nature are "forward-looking statements" within the meaning
of the "safe harbor" provisions of the Private Securities Litigation Reform
Act of 1995. GigaMedia cautions readers that forward-looking statements are
based on the company's current expectations and involve a number of risks and
uncertainties. Actual results may differ materially from those contained in
such forward-looking statements. Information as to certain factors that could
cause actual results to vary can be found in GigaMedia's Annual Report on Form
20-F filed with the United States Securities and Exchange Commission in June
2007.
For further information contact:
Brad Miller, Investor Relations Director
Country/City Code 8862 Tel: 3518-1107
brad.miller@gigamedia.com.tw
(Tables to follow)
GIGAMEDIA LIMITED
CONSOLIDATED STATEMENTS OF OPERATIONS
Three months ended
3/31/2008 12/31/2007 3/31/2007
unaudited unaudited unaudited
USD USD USD
Operating revenues
Gaming software and service revenues 38,300,753 34,158,749 26,271,492
Online game and service revenues 12,889,501 10,073,723 5,470,542
Internet access and service revenues 3,435,122 3,471,812 4,339,044
Other revenues 3,920 3,440 4,541
54,629,296 47,707,724 36,085,619
Operating costs
Cost of gaming software and service
revenues 5,546,637 4,424,939 3,596,457
Cost of online game and service
revenues (includes share-based
compensation expenses under SFAS
123(R) of $12,919, -$11,519, and
$0, respectively) 3,490,688 3,154,691 1,203,259
Cost of Internet access and service
revenues (includes share-based
compensation expenses under SFAS
123(R) of $1,387, $5,928, and $912,
respectively) 2,427,279 2,496,242 2,471,396
Cost of other revenues 15,903 39,592 61,409
11,480,507 10,115,464 7,332,521
Gross profit 43,148,789 37,592,260 28,753,098
Operating expenses
Product development and engineering
expenses (includes share-based
compensation expenses under SFAS
123(R) of $97,110, $93,848, and
$27,631, respectively) 3,366,548 2,766,070 1,821,371
Selling and marketing expenses
(includes share-based compensation
expenses under SFAS 123(R) of
$44,176, $24,962, and $14,093,
respectively) 19,063,717 19,988,099 13,567,410
General and administrative expenses
(includes share-based compensation
expenses under SFAS 123(R) of
$611,810, $595,695, and $248,128,
respectively) 7,723,154 5,379,660 4,370,979
Bad debt expenses 87,992 158,982 328,011
30,241,411 28,292,811 20,087,771
Income from operations 12,907,378 9,299,449 8,665,327
Non-operating income (expense)
Interest income 601,397 477,495 195,571
Gain on sales of marketable securities 355,645 97,661 7,076
Interest expense (277,120) (209,855) (107,756)
Foreign exchange gain (loss) - net (237,284) (201,573) (63,253)
Gain (loss) on disposal of property,
plant and equipment (33,565) (63,092) (2,754)
Proportionate share of gain (loss)
under the equity method 0 (192,938) 57,720
Other 91,451 445,359 757
500,524 353,057 87,361
Income before income taxes and
minority interest 13,407,902 9,652,506 8,752,688
Income tax benefit (expense) (517,787) 536,476 (312,392)
Minority interest (813,036) 469,992 18,206
Net income 12,077,079 10,658,974 8,458,502
Earnings per share:
Basic 0.22 0.20 0.16
Diluted 0.20 0.18 0.14
Weighted average shares outstanding:
Basic 53,817,644 53,603,729 51,993,474
Diluted 60,445,440 60,558,257 59,574,298
GIGAMEDIA LIMITED
CONSOLIDATED BALANCE SHEETS
3/31/2008 12/31/2007 3/31/2007
unaduited unaudited unaudited
USD USD USD
Assets
Current assets
Cash and cash equivalents 75,372,555 68,563,199 32,993,125
Marketable securities - current 4,550,637 11,353,506 14,990,571
Notes and accounts receivable - net 20,532,896 18,291,353 17,874,726
Prepaid expenses 14,192,730 5,614,975 1,984,953
Restricted cash 6,615,992 6,247,308 2,928,875
Other receivable 4,070,840 2,560,909 4,248,505
Other current assets 2,909,000 2,786,108 728,449
Total current assets 128,244,650 115,417,358 75,749,204
Marketable securities - noncurrent 24,017,482 21,017,482 25,000,000
Investments 5,043,466 4,612,226 19,322,008
Property, plant & equipment - net 14,336,714 13,008,487 9,572,431
Goodwill 87,056,365 85,149,279 55,423,333
Intangible assets - net 27,531,011 26,060,034 22,880,168
Prepaid licensing and royalty fees 18,240,842 16,738,665 5,715,801
Other assets 2,047,466 1,861,458 1,249,236
Total assets 306,517,996 283,864,989 214,912,181
Liabilities & shareholders' equity
Short-term borrowings 32,231,080 33,300,898 21,148,515
Notes and accounts payable 1,817,471 1,922,370 1,447,736
Accrued compensation 4,717,482 5,750,272 2,284,621
Accrued expenses 10,010,213 9,150,983 6,684,426
Player account balances 32,244,664 27,136,396 14,675,701
Other current liabilities 17,416,758 14,651,120 19,937,255
Total current liabilities 98,437,668 91,912,039 66,178,254
Other liabilities 1,491,673 1,477,789 1,650,667
Total liabilities 99,929,341 93,389,828 67,828,921
Minority interests 10,749,268 9,810,258 1,317,102
Shareholders' equity 195,839,387 180,664,903 145,766,158
Total liabilities & shareholders'
equity 306,517,996 283,864,989 214,912,181
GIGAMEDIA LIMITED
Reconciliations of Non-GAAP Results of Operations
Three months ended
3/31/2008 12/31/2007 3/31/2007
unaudited unaudited unaudited
USD USD USD
Income from operations
GAAP result 12,907,378 9,299,449 8,665,327
Adjustment: share-based
compensation 767,402 708,914 290,764
Non-GAAP result 13,674,780 10,008,363 8,956,091
Net income
GAAP result 12,077,079 10,658,974 8,458,502
Adjustment: share-based
compensation 735,553 669,888 290,764
Non-GAAP result 12,812,632 11,328,862 8,749,266
Basic earnings per share
GAAP result 0.22 0.20 0.16
Adjustment: share-based
compensation 0.02 0.01 0.01
Non-GAAP result 0.24 0.21 0.17
Diluted earnings per share
GAAP result 0.20 0.18 0.14
Adjustment: share-based
compensation 0.01 0.01 0.01
Non-GAAP result 0.21 0.19 0.15
Reconciliation of Net Income to
EBITDA
Net income 12,077,079 10,658,974 8,458,502
Depreciation 571,939 570,471 588,903
Amortization 960,721 830,934 786,451
Interest (income) expense (97,960) (58,604) (41,391)
Tax (benefit) expense 416,982 (276,830) 165,358
EBITDA 13,928,761 11,724,945 9,957,823