Magic: The Gathering Scars of Mirrodin ushers in the Mox Opal, another variant of some of the most sought after cards in Magic: The Gathering - The Moxen.
Breaking Mox Opal while dealing with the legendary restriction will be the task of deckbuilders in the weeks and months to come. Will there be a sacrifice outlet? A discard outlet for extra copies? Will players be slinging Mox Opals back and forth like a bad Jace war? Time will tell.
Mox Opal
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Legendary Artifact Mythic Rare
Metalcraft - T: Add 1 mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Throughout the years variations on the original Moxen have come with serious disadvantages to attempt to control their powerful mana ramping abilities, but Mox Opal doesn't ask for cards for fuel - you'll just have to have two other artifacts out.
While Mox Opal would be beyond broken with the original line of artifact lands in the mix, it looks like this attempt to create a "fair" Mox may be balanced "just right". It is difficult to say whether Mox Opal will be an incredible powerhouse in the new post-Alara constructed environment or an over-hyped throwback mythic until we get a look at everything in Scars of Mirrodin.
In Limited play Mox Opal seems like a highly dubious selection if you're playing to win (Although it's likely to pay for your entry fee and then some, depending on the tournament), but again that assessment is subject to change as the vast majority of Scars of Mirrodin remains hidden during the lead up to the prerelease and release events.
Scars of Mirrodin news and spoilers
M11 Draft Best Commons: Red, Black, Green, White, and Blue.
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