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Wizards of the Coast launches new Organized Play: D&D Adventurers League

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Wizards announced yesterday the release of its new Organized Play program for Dungeons & Dragons, D&D Adventurers League, to be launched in August at Gen Con. The program unifies all the various D&D play experiences and organizes them into three categories: Epics, Encounters, and Expeditions. The unifying theme will center on the return of Tiamat in the Tyranny of Dragons storyline. Who will manage this new process? Wizards isn’t telling…yet:

The D&D Adventurers League is maintained not only by Wizards of the Coast, but also by a group of representatives we’ve chosen as administrators to help out players, Dungeon Masters, and organizers. We have a community manager who’s talks with the public and gathers feedback, a content manager that develops and edits our adventures, and a resource manager that does a lot of the organization around schedules and provides support to our designers. Each one of these roles serves a very important purpose, and each individual was chosen based on their experience and passion for public play. Soon, we’ll introduce the team!

A good bet would be Baldman Games, who has faithfully shepherded Living games at Gen Con for years, David Christ, Willi Burger, and Dustin Snyder.

D&D Epics
D&D Epics Wizards of the Coast

D&D Epics

Epics are a new term for what the RPGA called “Battle Interactives.”  They feature separate groups of players working together against a common enemy:

At the beginning of certain storylines we’ll have a special kickoff event taking place at a select major convention to get you really involved in a cool moment in the storyline. Moments like assaulting a wizards’ tower, fighting a mass-scale battle, infiltrating a drow house, or aerial besiegement of a cloud giant’s fortress. Individual characters can have a major impact here, and there are special rewards only available during a D&D Epics adventure.

These events are the highlight of any con, but are new to Gen Con, which is why the debut Epic, Corruption in Kryptgarden, reached maximum attendance on the opening day of registration.

D&D Encounters
D&D Encounters Wizards of the Coast

D&D Encounters

Encounters are entry-level events that can be played weekly on Wednesdays:

D&D Encounters remains our weekly Wednesday play program, but undergoes a facelift starting with Tyranny of Dragonsand the introduction of the D&D Adventurers League. While you’ll still find D&D Encounters emphasizing play for the casual player (starting characters at 1st level) you’ll find it’s become an introduction to the main storyline.

D&D Expeditions
D&D Expeditions Wizards of the Coast

D&D Expeditions

Expeditions covers more traditional RPGA play. The adventures will be serialized and distributed digitally like the Living Forgotten Realms:

If you like a deeper dive into a “convention-style” campaign experience, then D&D Expeditions is for you. Set in the Moonsea region of the Forgotten Realms, you’ll explore the storyline as it affects the denizens of that area of Faerûn. Here, you’ll get to take your character from its humble beginnings to the heights of high level play, and have a chance to really influence your region through your character’s actions and the actions of your faction.