Probably one of the most often asked questions by new players to the title, everyone wants to know when they no longer have to walk or pay a taxi for transit within their realm reborn. In this article and list we will not only answer this question with clarity, but also take a look at the mounts currently available to players and how each can be obtained.
To begin let's start with answering the question presented in the title, but to really comprehend this answer we must first understand there are side quests and then the main story quest as you progress through the game. While side quests will level you up and often provide worthwhile rewards for furthering all adventures had, it's the main story quest which will ultimately deliver your chocobo license to drive. Once the story quest level of 20 has been reached, you have chosen your 'Grand Company, and are ready to begin earning seals under that company; you aren't far from naming and riding your mount proudly outside of the major cities in the game. The license itself is purchased using 2000 of those seals, and none will be awarded until you've made the selection of the 3 grand companies as to which you will join. The grand companies represent each of the major cities of Ezorea, and while allied they remain separate. Once your story quest has you travelling to each city to listen to the leaders of each company speak, you will be making that selection and soon earning your way to that two legged prize. The license itself can be purchased from the Grand company vendor under 'materials', and don't be fooled into upgrading your rank prior as that costs the same and will have you back out chasing seals to afford the purchase of that license. Once you have the license present this to the chocobo rental representative and they will in-turn prompt you to name your chocobo, and then you are ready to step out of town and take her for a spin!
Prior to earning this achievement, you do have the option to rent chocobo and get a feel for the sensation of riding, however the minute you dismount the chocobo runs home and you are left walking even if your rental time has not expired; as there is no way to re-summon the rental. Chocobo are not the only mounts available to players though you still need the chocobo license to make use of any others. See the list for an image and brief description of how each can currently be obtained.
The Ahriman is a one eyed flying mount as shown from the image. While it may be a flying mount, every mount within the game moves at the same speed and though it may appear some players are faster than others, the reality is more likely better bandwidth and computer provisioning better speed and not due to the type of mount being ridden. Nonetheless the Voidal resonator will be given via Moogle mail once a player has subscribed to the game for a total of 3 months, and it is that resonator which will summon this mount. Whether by paying all 3 months up front or once the third has been paid, rest assured 'Kupo' your Resonator will be in the mail.
Another prestige mount offered via subscription/vet-reward is the Behemoth. As the image indicates, along with its name, the Behemoth is no small mount nor a minor veteran reward either. To recieve your Behemoth Horn for summoning this mount, you must have paid out a total of 9 months of subscription time. As with the Voidal, that horn comes to you via Moogle mail ingame and so long as the claimer has their license to ride, it's ready to be ridden as soon as that 9th month's payment has cleared the bank!
The Chocobo is not only the iconic mount of the Final Fantasy genre, but will also become your companion from a side-quest found within the game. Keeping this in mind during your naming process will save you the trouble of returning to the Chocobo renter in order to rename it if you chose something not-so-worthy of fighting alongside you. Another interesting feature regarding the chocobo mount would be the bardings available to them, unlike the other mounts currently available within the game; chocobo bardings can be changed out or completely removed from within the companion window. Bardings can be obtained as vet rewards, from special purchases such as the collector's edition of the game, and from your grand company vendors as well. So even if/when this mount's appeal may seem to be fading, there's always a new Barding out there waiting to reinvigorate their rider into making use of them again.
Another iconic element brought to the fans of the Final Fantasy genre; Magitek, presents the players with an Armored Magitek mount upon completion of the main story quest. Unlike the other mounts this one simply requires what some would dub as 'completion of the game'. Granted this game being a MMO there is only a real 'ending' once your subscription has been ceased and you are no longer playing the game, players need to remember this title spawned from a single player game of decades prior when games had a concise beginning and end. Consider the Magitek Armor mount your reward for sticking to that tradition and seeing the main story through to completion.
What fantasy title is complete without Unicorns? Let alone one you can ride! Certainly not Final Fantasy. The unicorn mount can be acquired by progressing the conjurer job/class to level 30 and then picking up the quest within their guild-hall. This is not part of the level 30 conjurer's quest, but does require you complete that one before it will unlock. While the level 30 conjurer quest may be somewhat of a challenge for some, the quest for acquiring this mount is much more relaxing when compared. So don't become discouraged if the conjurer quest depleted you any, relax and unwind with the adventure of acquiring the Unicorn in mere moments, with minimal challenge, thereafter.
While many fantasy titles offer tigers and feline mounts of various forms, Final Fantasy has their own flavor of the same in the Coeurl mount. This mount, unlike the others thus far, serves as an iconic announcement of someone that has purchased or received a Collector's edition version of the game. While it may appear sleek and speedy this mount is no faster than any of the others, but definitely announces to all observing the presence of a Collector's edition owner.
The Fat Chocobo
Though not quite yet released in the 'live' game, the Fat Chocobo are coming soon with the release of the PS4 version of the game. While any that purchased a Collector's Edition will be receiving these, they are being offered as rewards for purchase of the Collector's Edition PS4 version. Fans that haven't yet purchased a collector's edition copy may find themselves chasing that dangling apple before long with such a voluptuous temptation being offered.
The Goobbue mount comes from earning the reputation to purchase one from the Sylph. This reputation is earned through daily quests offered by them upon reaching level 45. Reputation alone however does not earn this mount, it requires 120,000 gil to purchase along with that earned reputation to provision the sale of their vendor. Again like all mounts it shares the same speed, but stands as a beacon of dedication from the player to the Sylph and their cause.
Like the Goobbue mount, the Drake is obtained by earning reputation from the Amalj'aa Beast Tribe. Like the Sylph dailies, their quests become available to players upon reaching level 45. Also like the Goobbue mount, not only will it require the appropriate reputation but also a hefty cost of 120,000 gil as well. Still what adventurer feels complete without riding a scaled lizard of some sort throughout their fantasy realm?
Last but not by any means least in this Quick look at the mounts offered to players, would be the Nightmare. Of all the mounts the game has to offer, it is the Nightmare that stands as the true symbol of achievement. This mount can only be obtained as a random drop after defeating Garuda, Titan, or Ifrit in Extreme Mode. Certainly a challenge to face, but also a very prestigious mount announcing the presence of someone that has faced the challenge successfully (and likely more than once).