Although much of the focus this year will be on games for the PS4 and Xbox One, there’s still plenty of get up and go left in the current generation of consoles too. Case in point: Dark Souls II. When Demon’s Souls and the first Dark Souls came out a few years ago, gamers were “treated” with an unrelentingly difficult and unforgiving style of gameplay, where help was scarce, enemies were insanely tough, and death came with a hefty penalty. And while some complain that the game was a little too tough, the ones who stuck it out loved it and craved more. So, instead of agreeing to tone down the difficulty, creators FromSoftware decided to make things even harder, much to the delight of its (no doubt) masochistic fans.
And while the game does look even more beautiful than ever, and there have been a few minor changes to the interface and the multiplayer aspect, such as the ability to attack other players in the middle of their game, the most important thing is that the series’ trademark punishing and brutal as hell gameplay is completely intact. This is not a game for those expecting to blow through every single enemy. This is a game about dying, learning from the mistakes that caused you to die, and then dying some more. If you have the guts to give this uber-tough series a try, or if you’re just a glutton for punishment, Dark Souls II comes out on PC, as well as PS3 and Xbox 360, on March 11th. Just be prepared to die in this game. A lot.