There's several cards from Wizards of the Coast's upcoming expert "Magic: The Gathering" expansion set "Journey Into Nyx" which are worth significantly more than the $3.99 retail price of a booster pack. Recognizing these rares is crucial should you decide to trade with another player. Here's our list of the top ten "Journey Into Nyx" money cards to look out for as of this article's publication date.
You'll want to make sure to watch out for these hot rares in your "Journey Into Nyx" limited pools at your local game store or on "Magic Online. These "Journey Into Nyx" chase rares can be leveraged to your advantage in order to fund additional events. Alternatively you can trade one of the more expensive cards in the set for an inordinate amount of common, uncommon, and inexpensive rare "Magic" cards in order to significantly build up your collection and make many more decks.
It's very important that you realize "Magic: The Gathering" cards are only worth as much as someone is willing to pay or trade for them. They're most valuable during a prerelease and the first few weeks after release. As more "Journey Into Nyx" cards enter the secondary market from drafting, sealed events, and "Magic Online" redemption, prices will be reduced significantly. Only the cards which have proven themselves staples will remain high in value. A couple "sleeper" cards which are "discovered" and featured in breakout decks will also climb in price.
Because the price of "Magic" cards can fluctuate so rapidly, we strongly suggest that you always look up the prices of any cards involved in a trade from a reputable online dealer.
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Ajani, Mentor of Heroes
Every expansion there's a new planeswalker, and "Journey Into Nyx" is no exception. This time around we have Ajani, Mentor of Heroes. The previously printed version of the character, Ajani, Caller of the Pride, saw significant competitive and casual play. Will Ajani, Mentor of Heroes live up to the hype and maintain its value, or find its way into the bargain bin like Tibalt, the Fiend-Blooded?
Although the Shocklands are still around until this fall, running multiple colors still puts an undue amount of stress on your mana base. Mana Confluence is a new City of Brass variant which will help mitigate mana screw, be it in a two colored deck or one running all five.
Athreas, God of Passage
Orzhov is an underrated guild in our opinion, however there's some seriously fast powerful cards for this color combination to abuse. Athreos, God of Passage is insane when combined with "enters the battlfield" abilities as found on Banisher Priest, Sin Collector, Angel of Serenity, and Shadowborn Demon. Let's not forget the color has access to some other jaw-dropping threats such as Blood Baron of Vizkopa and Ashen Rider,
Iroas, God of Victory
Boasting a massive power of seven, it's the amazing ability on Iroas, God of Victory that could just push Boros weenie decks over the edge in the competitive spotlight. With access to ridiculously fast creatures like Soldier of the Pantheon backed up by a wealth of support spells such as Deicide and Chain to the Rocks, Boros is one color combination you don't want to underestimate.
Sword of Fire and Ice and Sword of Light and Shadow are two of the most powerful and sought after equipment cards in the game. Godsend looks amazing on paper and has a lot of potential, however its required white mana cost may keep it from maintaining an exorbitant price after release.
Kruphix, God of Horizons
Where's a little perplexed as to why Kruphix, God of Horizons is pre-ordering so high, however we suspect it may be due to the simple fact that it's a god. There doesn't seem to be to many interactions with this particular one in Standard in the moment, however commander players will find a plethora of ways to abuse it.
Pharika, God of Affliction
What makes Pharika, God of Affliction so strong is its wicked low casting cost of just three. In the right deck you'll be able to quickly overwhelm your opponent after hitting devotion to black and green of seven. Its ability is relevant in formats beyond just Standard, and there's no doubt Pharika will see play in commander.
Temple of Malady
The temples are some of the most highly desirable rares in the "Theros" block, so it only makes sense Temple of Malady would show up on this list. Golgari players have access to some of the best removal spells in Standard: Abrupt Decay, Hero's Downfall, and Gild. There's plenty of other reasons to go Golgari, and you can read about them in our full review of Temple of Malady.