It's hard to believe the 20th anniversary of Magic is swiftly approaching. In celebration of that fact, we're getting From the Vault: Twenty, which is doubtless only one of many things Wizards of the Coast will be doing for the birthday bash. As we all look back on the past two decades of this game, it's hard not to think about the most iconic cards of those twenty years - game-breaking spells (and, yes, lands too) that are remembered with nostalgia or with scorn. Continuing on from the early black cards, here are what I consider the most broken or otherwise hyper-powerful red cards from the very first years of Magic design and gameplay.
Red has this tendency to be underestimated and written off as a rather one-note, "dumb" color of pure aggro. It probably has the smallest slice of the color pie in terms of the number of different effects it tends to get, and it gets disparaged as a quote-unquote weak color to this day. But not treating red like a serious threat has just about always been a fatal mistake; sure, it does get a lot of good burn and always has, but red's fiery might has also always been much more varied than that.























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