This year marks the twentieth anniversary of Magic, and it's incredible to think the game has survived as long as it has. Magic was the first trading card game to be created, and since its inception there have been countless other TCGs following its formula. Most of them haven't lasted. So what's the secret to Magic's lasting success? Part of it is that it's in a constant state of change in order to stay fresh and exciting, while also staying true to its roots. So while which cards are strong depends upon the metagame of the time, there are always overpowered or broken cards that become a part of Magic folklore and that are exciting to see come down on the board. Continuing from where I left off with some of the first red cards to make an impact on the game, here are the best of the early green cards.
The color pie was not well-defined in the early days of Magic, but green, more so than the other colors, was really unsure about what it wanted to do as a color. Hence the kind of effects it got were all over the place, from the land destruction of Kudzu to the low-power-kill of Drop of Honey to small flyers like Killer Bees. Hence, green started out being able to do quite a few things well, which continue today; it definitely got a lot of good ramp and recursion, for example.