The Destiny beta has come and gone and it would seem most gamers agree that our brief slice of gameplay was pretty freaking glorious. Even in this still-in-construction version, it was difficult to find any major flaws in gameplay. While it might not feature the wall running or massive robots of a Titanfall or the microscopic detail of an Elder Scrolls, you'd be hard pressed to find a better blend of MMO-style gameplay and frantic run n' gun shooting.
Let's just take it by the numbers:
The art design is gorgeous in its desolation, stunning in its dilapidation. Seriously, I haven't enjoyed plunging into the ruins of an old Earth this much since Fallout 3. On top of that, the explorable areas are massive and detailed; anyone who was worried this would be an empty series of connected levels had those fears alleviated this weekend. Even better, the vast destruction will look even more beautiful on September 9 as Bungie has guaranteed 1080p at launch for all platforms.
From a technical standpoint, the server strength was more than adequate, especially for a beta. Some players experienced connection problems, but by and large those instances were fairly contained. It was so good in fact that, if you allow for the possibility that Bungie will implement a stronger support system on launch day, the strength of the beta's servers makes one wonder if Bungie may have gotten their ducks in a row just in time for the world's first ever moderately stable MMO launch. Dare to dream.
While we're on the subject of Destiny as an MMO, we have to point out the awesome tweaks that Bungie has made to the classic formula. For the first time, a game has been balanced so cleverly that it's equally appealing to fans of arena combat, fans of traditional group and play MMO's and solitary gamers alike. The matchmaking is quick (for a game that's just starting out) and effective, but most of all, it's unobtrusive. Those people who just want to shoot NPC's without worrying about (ugh!) interacting with other humans are more than free to do so.
All that praise dropped, though, Destiny is not a perfect gaming experience. One of the benefits of the game being an MMO, though, is that the developers essentially have the freedom to keep building the game out post launch. In other words, even if the gameplay feature you wanted the most isn't there on launch day, who knows what could happen in the future.
So, with that in mind, we give you our list of things that Destiny could improve upon for launch day (and every day thereafter).